With the Resource Managment and Gravity Control features being worked on; what will happen when you turn off gravity, while the ship is in atmosphere and close to ground? Will the entities inside the ship fall towards the centre of the planet, or turn into Zero-G mode? Former option at least seems to an outsider quite difficult to implement properly. In case of a player standing in a tighter place, like a doorway, and the players up-vector changing it's direction, there wouldn't be enough height to stand anymore, so the player would be forced to crouch or get ragdolled. I can feel like this would increase the amount of players clipping out of ships a lot, and would require a lot of time from multiple teams to get working properly. The latter option is quite immersion breaking, and something that would probably feel a bit lazy in eyes of most players.