Hi vehicle team, i have a question that has been bothering me for some time now. After i read some threads with similar topics and in relation to current releases and concepts i think we should aks the devs for a official statement. As we know, a player at any multicrew ship will be integraded in the flight experience as much as possible. You want to be part of the action and you want to see whats happening outside the ship. Sometime its only the beautiful view of planets/stations/ships and sometimes its a fight againt other players/npcs. At the moment on most of the ships this is not possible because the lack of windows. So when you are playing multicrew either everone is standing in the cockpit or sitting in a turret. Not because they want to be there but because they want to see something. Of course you need more rendering power if you have more windows but this should not be the dealbreaker. And if we look to Origin we see it is possible to design ships with a bunch of windows without any problem. Following some examples of already released ships with this status, Argo Mole Drake Corsair Crusader Hercules Crusader Mercury RSI Constellation (A/A/T) MISC Starfarer Dont missunderstand me, i dont say every ship needs panoramic windows, but a small window or porthole from time to time will bring the immersion to a new level. Also the crew quarters should have a view outside, so you can look at the stars after a long day of work. In my opinion one of the most frustrating things in multicrew gameplay could be, running around the ship and do whatever is necessary and see nothing from the action/landscape/view outside the ship. All you see are components and metal floors. The carrack f.e. has some nice placed windows, at least at the hab deck. So will this be considered for future releases/reworks or are there no plans in this direction? Thanks in advance for the answer, Schroedinger