Hi CIG devs, I know the game has been supporting NVidia SLI since late 2014 on the DX11 API. So my question is simply this: will the multi-GPU support carry on with the transition to the Vulkan API/Gen 12 renderer? Red Dead Redemption 2 supports multi-GPU on the Vulkan API very well and Quake 2 RTX even supports it with full ray tracing enabled. I know it is harder to program, but please do not skip on supporting that functionality for this PC exclusive game, that will be great news for us who use dual GPUs to play at higher resolutions and higher frame rates. Thank you very much.