To CIG The new landing zone restrictions AKA “Landing Splines”3 Let me start by saying that Lore is a horrible excuse for needing restricted areas. Where is it that you need to have restricted zones in lore? And if so, why are those areas so large that you cannot safely approach any area at all? 1. Maybe one reason is that landing is difficult for the new person. a. That makes sense since they are new, lets give them a giant flight path, known as Landing Splines, that the new pilot can follow to the landing zone safely. 2. Another reason could be to protect citizens from getting hit by another pilot. a. That makes sense but most areas that citizens are in, are nowhere near the space ports. Or at least the landing zones are nowhere near the citizen areas. 3. To protect the super detailed cities a. Why would you make it so citizens could not fly among the buildings? Are we not supposed to see the buildings and designs you all have worked so hard on? Ok I can’t come up with any other reasons that the restricted areas might be good. Correction those were the reasons we were just given on Inside Star Citizen. The auto pilot makes me sick to my stomach. I have lost more aUEC to the AUTOPILOT than to the 30K’s. Ok the Landing Splines Absolutely the wrong idea. And yes maybe I am a little angry but I can not be the only one. I will try to get my point across with out calling names, that is not why I am here. 1. Landing is not difficult when you can see where you are going a. Ships have horrible pointless smudges and scratches on most windows, windshields, front glass. b. Nighttime may not be visible due to the space port being on the other side of the location you traveled to via Quantum. c. The space ports could have more lights as to stand out, after all there could be a runway. (not the Landing Splines) 2. The biggest problem is the autopilot zones. a. The auto pilot grabs you even if you are clear from all buildings. (Why?) b. The auto pilot turns your ship in the wrong direction (because it knows how to fly not you) c. The auto pilot just grabs your ship and if it can’t turn you around, you blow up. d. The auto pilot zones aka restricted areas around landing zones and spaceports are too small. i. When they put in atmosphere flying effect (I don’t know what is called but it has something to do with the flight model) this is going to make it worse ii. They are too big because you can’t fly low into the safe zone, you have to come in nose down. 3. The new Landing Splines a. Great you came up with an air runway. i. I do this anyway, but auto pilot grabs you most the time so you can’t approach like this. “Nose down, Straight in” b. They wont work due to the atmosphere affects you have added. c. They are large and make it even harder to see where you are going. i. We all know auto pilot don’t keep you safe, so better stay in the air box. I have but one solution Impound any ship that comes to close to a restricted zone that you think needs to be there for lore. Doing this would 1. Prevent auto pilot from destroying ships. 2. Citizens get fines for not flying correctly. (this fits lore better) 3. Criminals will be arrested and sent to prison, instead of them getting past the security I could be way off base, but please CIG please, as a citizen that loves running Cargo and I am a good pilot, make it so I don’t blow up due to a feature you put in game. Its not a bug. I have never ever hit a building, but I have lost millions. Thank you if you read the whole thing.