Let's say it takes 25 missions to progress from reputation level 1 to reputation level 2 for a merc organization. In the current live system, if I group up with a friend, it appears that reputation reward is split in half. So now, rather than having to do 25 missions to progress to the next level, we have to do 50. This seems backwards? If I group up with 3 friends, now we have to do 100 missions to get from level 1 to level 2. Why? Shouldn't we be able to progress faster if we group up? This is especially painful because there is a severe lack of mission options right now. On EPTU, I'm trying to level up Microtech Merc missions, and I only have one or two good options. Defend Occupants, a UGF mission, or the Kill Kopions missions. Occasionally the Boarding 890 when it is available. The other missions are buggy or not great for 1-2 players (the Defend and Retrieve needs a bigger group, the Remove Occupants don't seem to ever be working, etc.) Having to grind the same missions over and over again is tedious - and it feels so often like we are being punished for grouping up, because it means we have to grind even more. IMHO, the money reward should be split evenly, but all players in a group should get the full rep reward. We shouldn't be penalized for playing in a group in an MMO.