The latest Subscriber Townhall barely touched on the subject that was most voted on. How about a simple yes or no answer to one aspect of controller implementation? Will all sim functions be keybind capable? If yes then great! If no, you've got some explaining to do. EDIT: When I state Keybind Capable I mean that we have access to the list of sim functions and are able to bind a key or keys (ex. L-Shift + A + S so that we don't have to use the same key for different functions), or a Dx button/axis or combination thereof. This would be similar to what is available in version 2.6 where there are unassigned functions that we can assign to keys for emotes and such. This does not mean I want CIG to assign each function for us. I'm perfectly happy with them coming up with a standard keyboard layout or none at all. If you also want an answer to this question, please upvote here ▼