Hi everybody, I don't know if this question has been asked here before but a quick search didn't reveal anything on this topic. After seeing yesterday's special on ATV about the new stamina system, I realized that stamina will be a quite significant gameplay element and your avatars status regarding stamina, health and surroundings will heavily impact your possibiliies to react to specific, maybe threatening situations. Keeping this in mind, the question arose if a feature is planned which will enable the player to physically train his or her avatar, so that one may gain a little edge in dangerous/hazardous environments and situations? Don't get me wrong, I do know that there will be no regular "skill system" for player characters and that also things like eating/drinking will not be mandatory to keep your character alive. I gotta say, I am pretty much a fan of these restrictions to realism regarding Star Citizen. In a game that is specifically designed all around the idea of pure survival (like ARK), features like this are essential for the game mechanics to work. Star Citizen on the other hand is a space (& planet) simulation with other things in focus - I guess to much "realisim" would be hampering the game more than help it be fun to play. The stamina system on the other hand is not only a complex, but also a very imporant part of the gameplay of Star Citizen - at least that's the way I see it after ATV. I think I would be thrilled to know that someday in the future, I might need to enter a gym or might even to consider to put one into my carrack, so that I can train my lazy avatar to keep up with the troops around him :wink: Anyway, I would be really glad if a Dev could give us some insight about this topic and if it would even be possible to implement this kind of feature later on in the game. Thank you all very much for your hard work! Now I would even more be looking forward to 3.0, if that would still be possible. :wink: Cheers!