Hi guys! My flight sim pit uses rudder pedals for yaw movements. I use my physical extended centered stick X axis for roll, Y axis for pitch control. Now here's the problem: in the 3D cockpit in every ship, the virtual 3D pilot moved 3D stick among X axis when myself I input yaw movements via my rudder pedals. Can you help me hack the game files (any XML files etc.) to change that to reflect flight controls authentically. instead of them being 'arcade game like - visually bound to game controller like XBOX controller'? Thanks for your replies!