My first Weapons Panel design for Star Citizen — drawing inspiration from modern military cockpit layouts. I’m looking for constructive feedback on the control layout and labeling conventions. Specifically: Do the current labels convey the intended functions clearly? Are there any essential fire-control or weapon-management functions that should be consolidated on this panel but are missing? For instance, I’ve been considering implementing Gimbal Mode as a three-position switch, but I’m not certain if the full range of gimbal control states are still supported in the current patch cycle. Any input on control grouping, switch logic, or real-world analogs that could improve usability would be greatly appreciated.