I get some weird square-like artifacts only in the upper left and lower right areas, when using Vulkan, only appears in these exact spots of the rendered image Also seems to be much more prevalent when you are under some visual effect, like being shot or G-force induced black or red. The artifacts don't appear 100% of the time as well, any ideas how to fix them, via the graphics settings, if that's possible? This doesn't happen when using DX11 at all or in any other games, so not a hardware issue. Would like to also add, I'm having quite stuttery, non-smooth performance using Vulkan, switching to DX11 results in smooth and buttery performance.