I've been getting in the 4.0 EPTU the infinite loading screen and the 30000 error, with another infinite loading screen afterwards instead of redirecting me straight back to menu, and, after several tests, verifying, recopying my PTU account, doing the PTU character repair and so on, switching to Vulkan and allowing it to optimize all shaders (green message count at the bottom left of the screen) while waiting still in the menu, solved it for me. I tested going back to DirectX 11 and I got the same bugs again. Then I switched back to Vulkan and the game was loading in fine, with an immediate ShardID allocation which I witnessed using r_DisplayInfo 3 while in the loading screen. I don't know if this would work for anybody else, if doing the opposite (Vulkan to DirectX 11) may solve it for some players or if erasing and reloading all shaders could help, but it may worth a try. Feel free to leave your experiences about it so we can help figure out such errors which have been bricking accounts in different builds since years ago. Good luck. EDIT: Issue Council report: https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-57517 EDIT 2: After a few relogin and game restarts for testing purposes, I started getting back the 30k bug while loading into the servers. I tried several times without success to finally switch back to DirectX 11 and it worked perfectly to log back in. What the Pyro is going on? :smile: @ABrown_CIG @Silvan-CIG