Due to rampant misinformation spreading here on the forums about the reason for it's failure. Dune lost 80% of players in the first couple weeks. Here is the evidence. AI extrapolated the data from the reviews and it's clear that Dune: Awakening failed due to forced PVP / lack of PVE / bugs. All of which exists in Star Citizen currently. Do we want a successful game or a dead one that loses 80% of players in its first few weeks? The evidence exists so can PVP (Griefers) stop lying as if they are the majority.