Has anyone here tried playing Fly Dangerous with all assists off? I love the dev philosophy of making a very accessible and easy to fly control scheme while encouraging people to build up to fewer assists as they learn. It is also a great example of how balancing realism can be totally distinct from the availability of flight assists. It is a super arcadey game even though it allows for a true flight assist off option (with no rotational assist), and I can still enjoy it as someone who usually leans more to the sim side of things. SC devs should definitely take a peek at it when reconsidering the flight assist options available.