People are hollering about Starfield being some sort of Star Citizen killer (despite the fact that one is singleplayer only, which totally changes what's the experience and level of difficulty to produce), but the thing about AAA games is that on release they often: SUCK Bethesda games are noteworthy for being especially buggy on release (and even long after release). I can't recall a Bethesda developed game that didn't require learning how to use the console to fix broken quests or missing NPCs. So don't jump the gun, alright?