At E3 2019 Microsoft released a trailer for it's upcoming Microsoft Flight Simulator 2020 using Azure AI and Aure Cloud. Spectacular doesn't even begin to descibe it. The game will be released on the Xbox game market for PC. It's been many years since the release of Microsoft FSX which I still play today and if you are like me, the freedom of flight and exploration in FSX are qualities which have also drawn me to Star Citizen. I'll be keeping a close eye on this one, and dare I say CIG will probably have an interest to see the levels of rendering capabilities other studios are producing for a planet wide game. The volumetic clouds and rain effects all look super amazing and the sunlight too, all of which I'm expecting to see in Star Citizen in the coming months and years, so it's always good to have a few products which can inspire the next generation of graphics in games. What do you guys think, will you be following this game, can CIG learn anything - is there something from this trailer you'd like CIG to use in the PU? Thanks.