Hello, I would like thousands of animations reducing costs and now this has been recently published and open source: Augmented Vertex Block Descent (AVBD) The source code is open and available on github!!! Here the paper made at the Computer graphics University of Utah: https://graphics.cs.utah.edu/research/projects/avbd/ There are little demos with block to play and see how smooth it is on the page Use this method, You can say whatever about yours this is superior to ANYTHING. Since this is the most funded game in history so far, the standards should be higher than normal, just ditch the old and embrace whats new and better... Please don't move this to another channel, let the team know about this and just use and work on this! it is an amazing solver and it is meant for an engine running online.