Some new information about Starfield was revealed today during and after the 90 minute Xbox Games Showcase Extended show. Here are the key takeaways: • 4 main cities - New Atlantis is the biggest city yet including Skyrim and Fallout - capital city of the United Colonies • The majority of the 1000 planets are procedurally generated, with the exception of those containing the main cities • Numerous space stations • Ships can be docked, disabled, boarded, then stolen • Combat inspired by MechWarrior Online and FTL in that Bethesda wanted a slower pace for combat • Smuggling is one of many gameplay loops • You can not smoothly go from space to atmo and land, there is always a transition involved • “We decided early in the project that the on-surface is one reality, and then when you’re in space it’s another reality." • FPS combat in space hinted at - meaning you can exit your ship at any time Overall pretty much what I expected, anyone else have thoughts? Source: IGN‘s interview with Todd Howard and Xbox Games Showcase Extended