There are two sides, npcs fighting each other and the difference in battle is made by 3-5 players on each side. If you don't know the name of the game you have no rights to post. There is another way to portrait the same mechanic with better performance, reducing the npcs to one hull E and a few fighters scort, and having players pay for some of the cargo and defend or pay for information on the hull E tragectory and ambush. These two dinamic events can persists or repeat themselves as there will be always need for huge cargo haulers and war.