https://github.com/XxChonkExX/Ultima-Online-AI-Orchestrator So the team at C.I.G. brought you server meshing in an MMO, I bring to you, janky af A.I. meshing in an MMO. Kind of fits on reflection. "Hey Bob; did you want to play an MMO by yourself or maybe with a few friends? Relive those Origin glory days of old but with a new coat of paint? Bob, do I have a piece of A.I. slop coding for you!" I bring to you the Ultima Online A.I. Orchestrator ServUO Emulator. Yeah, I am working on that. This vastly modified Ultima Online server is built with an AI wrapper that allows you take your local A.I. of choice, insert them into the game and control nearly every aspect of the game: NPCs chat freely (YOU CAN HAVE FRIENDS BOB), Enemies are aggressive, the world and economy are alive and dynamic. The Orchestrator aspect comes from the fact you can assign individual models such small coder to Economy or Enemies, chat bot for NPCs or Faction Diplomacy, generalist for narrative/world events or any combination you desire! I use one large dense model but it is up to you! YOU HAVE THE POWER! This will hopefully orchestrate smaller snappy, dynamic game systems with a Game Master moving everything in concert. Hopefully to make beautiful music or absolute chaos. Aside from the A.I. controls, a host of AI driven dynamic quests, dozens of lesser and greater varieties of enemies, the pet/hireling system was revamped (they level), wandering Hero NPCs (you can hire), NPC Factions based on the Virtue and Vice system of Ultima, Sentient Weapons (yeah, they talk shit), enemies bark at you more dynamically in combat (yeah they talk shit), NPC Loyalty revamped for Hatred/Love/Romance/Apprenticeship and will live/work/stay at your house, Faction items, NPC MEMORIES (they remember you and your actions, combined with the faction standings creates a dynamic reputation system STARES AT CIG) and with npc memories....... A NEMESIS ENEMY SYSTEM. Killed that named baddie? They get big mad next time your character shows up. AI will take over and act appropriately, buffing creature and perhaps spawning in adds or other potential hazards. Grab a UO Client (I do classic), my Proggy and a A.I.(s) of choice that fits your system specs at huggingface.co or some other repository. This is a bunch of my bad code with better AI slop code. Big shout to Deepseek 4 and all my people in Klescher Rehab Facility. Oh yeah BOB! I made this for YOU! Primarily Local LAN and Single-player enjoyment. Get your MMO at home without the people. You could run Live with people but you would need to really watch the calls (I have them set to two responses for chat to keep chat speed almost instant on my setup) and the overhead. That KVCache and queue will balloon up. Feel free to use this however you want and if you want to host a server, good on ya. Just I am not to blame if you can cook some hotdogs and smores on your case. I have minimal safeguards in place to keep the http requests from bursting like a dam. You could use a very small chat model though to keep it snappy and edit some of the persona/prompts to keep it tight. So to Lord Richard Garriott, you strange odd genius of a game designer 07 Origin Games 07 (That includes big Chris the moneymaker)