So I came across this new game called X3 by Egosoft. Crazy stuff, they have ship classes already figured out. Like how the smallest fighters are not the main force, but like long range and fast scouts with just enough to defend themselves against something that can keep up with them. A step up from that is the interceptor class, ones made to go after fighters in mass. Then you have your fighter class, mainly carrier based fighters made for air dominance. They even went ahead and made heavy fighters with even more shielding and firepower. I can't believe it took 13 years for us to start discussing where fighters should sit in Star Citizen and this game comes out of nowhere and figures it all out for us. Sarcasm on the side.. play your own game devs. I know working on it 8-12 hours a day can make you want to do something else but you will never have a healthy game if you don't experience it yourself.