This is a write-up of an event that took place yesterday. All people involved were part of TAW, please see https://robertsspaceindustries.com/spectrum/community/SC/forum/50177/thread/the-art-of-warfare-taw-recruitment-open for more info about that if this sounds like something you want to be part of. Alley and I were on early, and we scouted ahead for a suitable track. We chose a point-to-point race on Cellin, from Tram & Myers Mining to Hicks Research Outpost. The track looked reasonably clear from the air, so we flew to Hicks, where we started spawning Cyclones, using the terminal in the small blue building. I found that if I carefully angled the Cat against a steep hill, it was possibly to simply drive the Cyclones directly into the loading bays. The front bay was less usable, as the guns at the front prevented it getting close enough to the ground. It's possible that unequipping the guns would have made this work, but that's an experiment for another day. Alley carefully parked two Cyclones onto his Connie, and he was good to go. Xhaust joined us at this point, his was the fourth and final Cyclone onboard the Cat, and he flew with me when we went to the start point. Tram & Myers was not much more than a shack and a couple of mining pumps. It's full description reads "This mining facility is the registered property of Tram & Myers Mining Corp.", which tells you everything you need to know. It served its purpose as a starting point well enough, and we lined up the Cyclones ready to race. We had at least one of every kind, so we did manage to test out the turret on the TR variant, and the cargo storage on the base variant. Most impressive was the Cyclone-AA, with its powerful and visually-striking EMP. This EMP was not allowed during the race, as it had the ability to completely disable the other vehicles, and this was a weapons-free friendly race. Alley chose to race from the finishing line to the start point, and Xhaust, Q-Skills and myself lined up at the start. The signal was given, and we set off. It was at this point that we realised that the course on the ground was much harder to navigate than it appeared from the air, and that this was going to be more a war of attrition than a race. Q-Skills was first to crash, he flipped his buggy. Only seconds later, I hit a rock and ended up jammed. Xhaust graciously agreed to come back and free us, he managed to ram my buggy off the rock and back onto its wheels. We set out to find Q-Skills, but as we were coming towards him, he died and was out of the race. Meanwhile, Alley was making steady progress towards us. Xhaust and I turned back towards him, but the low gravity was a real challenge, and we both crashed again a few minutes. This time I lost a wheel, while it was Xhaust's turn to end flipped. As we were only about 100m apart, I jumped out of my disabled buggy and made my way towards him, only to see him die, just as Q-Skills had done. Then more bad race news came in - Alley had also lost his vehicle! Disaster! Alley and I took stock of our situation - I was 7km from our ships, and he was another 7km further out. Over rough terrain and on foot, this was a dangerous and isolating position to be in. We decided to run towards each other, if only to die together. I don't know how many minutes that run took, but it was long and arduous, with only the pale light of Crusader and our flashlights to guide us. Eventually we found each other, and there was much jumping for joy! To be alone on that rock was terrible, and it was a blessed relief to meet a teammate. Together, we raised a radio signal to Q-Skills, who by now was flying his Cutlass out amongst the stars. He found our location, and jumped in and picked us up. The race had ended as a rescue mission, but it was a great learning experience none-the-less.