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June 19th 2013
Greetings Citizens,
Today you’re going to meet one of Cloud Imperium’s first employees, Community Manager Ben Lesnick! You’ve likely seen Ben on the forums or live chat and have read his articles in the Comm-Link and in Jump Point! He’ll appear on Friday’s episode of Wingman’s Hangar, so stay tuned for that interview!
My first experience on a real development team was the Gameboy Advance port of Wing Commander Prophecy in 2002. The team acquired the rights to do the game in a sort of legal loophole and EA had no interest in providing assets… so I volunteered to take apart the original game and explain to the programmers exactly how everything worked. I went on to assist with the design of Wing Commander Arena for Xbox Live Arcade in 2007,although almost everything cool we did on that game ended up on the cutting room floor. I did finally live my fantasy on that project and did the full-length in-universe Origin-style manual for the game, Star Soldier.
I show up throughout the Wing Commander universe, too! If you have a copy of the original Wing Commander Prophecy, you can find a star system named after me (there are at least two other CIG employees on there!) and I’m a character in one of the movie tie-in novels.