Welcome to July’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including updates to Vanduul movement, level design, and character art.
Welcome to July’s PU Monthly Report! With Alpha 3.17.2 making it to the live servers at the end of July, most teams shifted focus to tasks for the next patch release and beyond. So, this month, you’ll see progress on various dependencies for persistent streaming, Pyro, the economy, and more. Read on for all the details!
Welcome to June’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including updates to Human combat, Volt weaponry, and space flight mechanics.
Alpha 3.17.2 is on the horizon, so this month’s report features a mix of features you’ll be experiencing very soon and things to look forward to in the coming months and beyond. Read on for all the details.
Welcome to May’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including updates to first-person combat, locomotion, and Shubin station.
Welcome to May’s PU Monthly Report! Naturally, Invictus Launch Week was a feature on many teams’ agendas last month, but significant progress was made on plenty of upcoming content and features too, including new locations, unannounced vehicles, and persistent tech. Read on for all the details.
Welcome to April’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including updates to Vanduul combat, sleeping arrangements, and the Starmap.
With Alpha 317: Fueling Fortunes now live in the PU, this month’s report features the last-minute fixes and tweaks typical of every patch release. However, it’s also full of progress on upcoming features and the latest from Star Citizen’s next system, Pyro. Read on for everything done throughout April.
Welcome to March’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including updates to Vanduul and Human combat, the Archon mining facility, and NPC behaviors.
With Alpha 3.17 approaching fast, many teams spent the month finalizing tasks for the impending release. However, significant progress was made on important features coming later in the year, including Pyro and salvage. Read on for everything done throughout March.