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October 10th 2015
Jason Hutchins here for the weekly Star Marine update.
It has been all hands on deck in all studios working towards all of systems and features of Star Citizen and the on foot first person experience is a no exception. Here’s the good news: I GOT TO SHOOT A SPACEMAN IN THE FACE! Earlier this week the build was stable enough to do some internal playtests. Unfortunately, I can’t tell you too much about what we were testing this week without ruining what we have in store for you at CitizenCon… so tune in tomorrow to see what we’ve been working on!
I did, however, work with the dedicated QA testers in Austin, and our very talented new video editor, Justin Chambers, from the Santa Monica studio to make you this teaser video. Those shots were literally taken this morning and we put them together this afternoon. Thanks to Pedro for another superb music track to work with. Next week, I’ll share some of the behind the scenes footage that went into making the final trailer you see today.
Of course we also did work to push the FPS development forward, building up to what will be a public release as soon as we can. Thanks for tuning in, see you at CitizenCon 2015!
Here are the bullets.
I’m going to start providing a list of the issues that we feel we must fix before we open the tests to backers.