IE11 is no longer supported
We do not support Internet Explorer 11 and below. Please use a different web browser.
Roberts Space Industries

Transmission

General

ID:

17755

Comments:

30

Date:

August 28th 2020

Lead Gameplay Engineer Chad McKinney and Lead Network Programmer Clive Johnson join us to talk core tech including iCache, global persistence and server meshing, and their impact on gameplay in the Star Citizen Universe.

To watch previous episodes of Calling All Devs, visit CALLING ALL DEVS.

End Transmission

Part of

Calling All Devs

More in this series

Comments
030.0

Feedback

Loading Additional Feedback