Feature: Reworked Health Mechanic, including Hospitals
Downed Status & Injuries: When injured, players will now enter a downed state, where they can call for help and be revived by others.
The head, torso, and limbs can now be individually injured, each impacting player control and movement. For example, a broken arm impedes a player's aim, while a head injury causes dizziness. Injuries are tiered, with less-serious ailments being temporarily treatable in the field, though all body damage must eventually be healed at a medical facility.
Hospitals in Orison, Grim HEX, microTech: New hospital locations are now open across Stanton. Alongside healing all injuries, players can now choose to regenerate at the nearest hospital location following death.
Landing zone hospitals heal all injuries, with dedicated emergency elevators taking players from the hangar to treatment. Rest stops (and the Carrack and 890 Jump) can heal all but the worst injuries, while ambulances (such as the Cutlass Red) can treat minor wounds and stabilize patients in transit to hospital.
Medical Tools & Drugs: Various medical tools are now available for use in the ‘verse, including the CureLife medical gun and Greycat Multi-Tool healing attachment. Healing can be self-administered or given by another player. However, tool use must be carefully considered, as they affect a player’s ‘blood drug level.’ If mismanaged, it could lead to overdose.