This episode, we talk to Richard Garriott, Dallas Snell and Paul Neurath (via tele-presence robot!) about their history at Origin Systems working on the Ultima Underworld series.
Need something to play before Star Citizen ships? You’re in luck: Good Old Games has today made a piece of Cloud Imperium history available once again!
With the big reveal just two days away, we thought it would be fun to look back to how the ORIGINAL space combat simulator was announced to the world.
Chris Roberts’ followup to Times of Lore was Bad Blood, developed in 1989 immediately before Wing Commander.
For the last in our series of Wing Commander film sketches, please enjoy this early draft of the Kilrathi “ComCon” ship.
Starlancer was a military space sim similar to Wing Commander with more of a “grounded” setting; it told the story of a war in this solar system between familiar Earth nations.
Here’s another look at how the Wing Commander movie went from concept to finished film.
It’s hard to believe, but the original Wing Commander I turns 22 years old today!
Before Freelancer, before Wing Commander and before even Times of Lore there was… King Kong!
In a letter included in the game’s manual, Chris Roberts famously called Strike Commander the “Apocalypse Now” of computer games.