Strike Commander is a combat flight simulator video game designed by Chris Roberts and released by Origin Systems for the PC DOS in 1993. Erin Roberts was also a Producer of the game. Its 3D graphics-engine used both gouraud shading and texture-mapping on both aircraft-models and terrain, an impressive feat at the time. The player accepts missions from interesting characters and gets paid for doing them which allows the player to buy more weapons. The missions involve flying an F-16 Fighting Falcon and, in the last missions of the game, the more advanced F-22 and F-23, and accomplishing certain objectives.
Trivia:
Strike Commander follow up was planned as „Phoenix Force“ but was cancelled soon
Here is the official RSI-Museum video for Strike Commander
Last modified by author 8 months ago
1 comment
Sign into your RSI account to add your comments concerning this post
or