Organisation for existing members of the Seven Oxes Squadron from Planetside 2
Also recruiting new members.
13th May 2638: An exploratory fleet of 128 ships, crewed by 75,000 volunteers and led by former Terran Republic President Tom Connery, launches from Earth, bound for a newly-discovered wormhole with the intention of exploring its far side. The fleet consists of Terran Republic military peacekeepers; New Conglomerate-affiliated corporation executives and their their hired enforcers and civilian labor force; and many scientists, engineers, and tech experts eager to learn more about the possibility of alien life.
20th October 2640: Exactly as predicted, the wormhole reopens. The first wave of Connery’s fleet, caught by the fracture’s gravity well, is deposited on the far side of the wormhole before even engaging engines. Subsequent waves attempt to pass through but most are destroyed or unable to reach it as the wormhole destabilizes and closes. Ultimately, about 40,000 people—just over half of the initial force—are trapped on the far side of the wormhole in uncharted space. Plans are made immediately to investigate local space for a habitable planet.
2nd January 2642: Almost 15 months later, no suitable planet has yet been found, and tensions are running high. A group of 53 insurgents assaults the weapons depot aboard military vessel Explorer-5 and uses the stolen arms to take the bridge. Commander Connery orders an armed response, reclaiming the bridge at the expense of 70 lives. In response, martial law is declared and an emergency vote taken on security measures. The vote to extend military presence and ban gatherings larger than three people passes.
6th January 2642: Immediately following negotiations between the fleet’s leadership and representatives of the insurgency, the ship on which they are meeting—the Discovery-7—is destroyed, taking the lives of all 592 aboard including Mission Commander Tom Connery and Colonel Richmond Morgannis. Lieutenant Commander Brent Waterson is named Provisional Commander.
10th April 2642: A planet capable of terraformation is discovered by fleet scientists. Dubbed “New Earth”, the fleet charts a course toward it with an estimated arrival of January, 2643.
2nd February 2643: The fleet, adrift for roughly 3 years and now numbering around 60,000 people, enters orbit of the planet, and begins the process of terraforming and colonizing the world. It is formally named as Auraxis, and is quickly discovered to contain pre-existing alien structures and technology.
2671 – 2680: Details are sketchy for this period, but 3 main factions emerge: The Terran Republic, The New Conglomerate and The Vanu Sovreignty. Each stand for their own ideals and goals, and each claim Auraxis as their own. Inevitably, war erupts for control of the planet.
As the Terran Republic started to gain control of the main continents of Auraxis, military commanders realised it would be necessary to form specialised combat units that could be inserted into any situation at any time and still maintain unit cohesion and focus. The Seven Oxes Squadron comprised of infantry, aviation and armor specialists, men and women who could deliver objectives against incredible odds.
Within the infantry element were snipers, light and heavy assault fighters, and mech-assisted soldiers. On a number of occasions, both NC and VS soldiers would turn and run from the battlefield on discovering that the Seven Oxes Squadron were incoming.
It was only a matter of time before the Terran Republic crushed the New Conglomerate and the Vanu Sovreignty, and peace finally came to Auraxis. By this time, humanity had spread throughout the stars, and contact was once again made when a forward scoutship for the UEE Navy landed on Indar on 2nd May 2793.
Now disbanded, the surviving members of the Seven Oxes Squadron decided to move on from Auraxis. They realised that for people of their particular skill-set, fame and fortune could be theirs for the taking. They all successfully qualified as Citizens of the United Earth Empire, and founded the Seven Oxes Terran Corporation.
Now they pay their way as traders, mercenaries and explorers. They accept contracts and guarantee success, as long as the price is right. At heart though, they are still the elite unit that they always were on Auraxis, fiercely loyal to each other, willing to fight to the last bullet or drop of blood. The word has already spread around the UEE: the Seven Oxes can either be your greatest asset… or your worst enemy. Choose carefully.
The Seven Oxes have built up a reputation of getting the job done – first time, every time.