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AstroTechnica Security Firm / ASTROFIRM

  • PMC
  • Regular
  • Security
    Security
  • Scouting
    Scouting

Our purpose is to protect and serve as a organized security firm that tags along side other bigger organizations. We’ll be able to provide services for ground, air and space in the form of medical, support or combat needs.

We provide security the right way.



History

ASTROTECHNICA SECURITY FIRM

A universal private military company, or PMC, which specializes in security services, and reconnaissance. The company was established in 2948 by two Citizens to fill a void in the ever growing universe. Our purpose is to offer governments and other legitimate organizations specialized security from pirates and other sources of evil.

TRAINING & RECRUITMENT

All of our employees undergo a fairly basic but strict training regimen delivered by our founding leaders.

Some of the basic courses they undertake consist of:

Basic and advanced firearms handling
Flight training
General combat training
Close quarter combat training
Asset Protection and Recovery
Reconnaissance and patrolling

Our Security Firm instructors are chosen for their experience, professionalism, and passion for the industry. They understand the importance of high-quality training and know that training often means the difference between life and death. They are committed and feel it is their responsibility to bring you the best training they can provide. When you join the Security Firm, you’ll become part of a dedicated and competent team of professionals who understand what it takes to get a job done the right way.

POLICY & CONFIDENTIALITY

Since its founding, our company has been committed to setting and adhering to a very high professional and ethical standards, in addition to supporting the introduction of effective national and planetary regulation for the private security sector as a whole. Our operating principles ensure that the company only accepts projects which, in the view of its management, would improve the state of security, stability and general conditions.

AstroTechnica Security Firm will not tolerate, nor will we become involved with:

Piracy
Terrorist organizations
Interstellar organized crime
Illegal arms trading
Violation of human rights
Any activity which breaches the UEE Law.

FOR HIRE?

AstroTechnica Security Systems will not be obligated, nor will we be accepting any source of trades or deals that aren’t monetary strictly. We must abide by this standard as all our members will be treated as workers, therefore required to be paid for their time served.

Manifesto

CORE PRINCIPLES

— Modesty —
- it’s the quality / state of being unassuming or moderate in the estimation of one’s abilities. Behave, and have some manners.

— Honesty —
- The quality of being truthful, being upfront. Liars get caught eventually, don’t risk it.

— Respect —
- The feeling of deep admiration for someone or something elicited by their abilities, qualities, or achievements.

— Loyalty —
- The quality of being loyal towards someone or something. We strive to become a crew that can stick together and gain trust and loyalty from others.

Respect our fellow crew members, regardless of their ranking. We treat all our crew members equally. We are modest, we are honest, we respect and we’re loyal to each other. If anybody has any issues with anyone else in this organization, you must report it to either the commander, or the leaders depending how rough it is.

OPERATIONAL CAPABILITIES

— Search & Rescue Crew —
- The search and rescue crew will be equipped and prepared to be deployed on operations to pick up our fallen, and/or rescue those in need of an emergency pickup from an AO.

— Combat Search & Rescue Crew —
- The combat search and rescue crew have all the responsibilities of a regular search and rescue crew member, with the ability of being combat ready. Must get an affirmation from a commander or leader.

— Support Crew —
- The support crew is to be readily available for any combat while transporting other crews into the battle field/air space. This requires the support crew to be in protection of all vehicles / ships and equipment. Maintaining the vehicles and upkeeping with the supplies. The support crew must be train in basics for both air and ground combat for emergencies.

— Recon Crew —
- The recon crew will be equipped and prepared to take on long ranged patrolling and scouting via ground and / or air with the expectation of potential engagement. The recon crew is mainly going to be gathering information about the AO prior to anyone else being deployed there. Must be able to manipulate both the organization weapons and ships and also a vast majority of other weapons/ships. Recon crew must have one medic to deploy.

— Aviation Crew —
- The aviation crew will be equipped and prepared to take on combat in all airspace and in space. They must be required and capable of taking on any dogfights and ship boarding if necessary alongside also being able to safely disengage and escape any type of dogfights if necessary. The aviation crew must have the basics of operating on foot incase of ejection / hard landing after a fight. They must be proficient in organization ships and enemy ships.

— Ground Crew —
- The ground crew will be equipped and prepared to take on short ranged patrols and combat on foot. The ground crew may be required to know how to ship board in rare cases. They must be required and capable of knowing how to take off and land an aircraft/ship incase of emergencies. They should be proficient in organization weapons and enemy weapons such as large/small arms. Ground crew must have one medic to deploy.

— Reserves —
-  The reserved crew will be equipped and capable of filling in any role that is required for the mission/operation for the day. Must be trained in basics of each role. The reserve crew should know the basics in the organization weapons, enemy weapons, ships, and enemy ships.

Charter

OPERATIONAL POLICIES

SAFETY RULES

— Ship Safety —
- Do not open any ramp / doors of any ship while in flight without given permission.
- All members must be seated upon lift off / landing of the ship.
- No weapons in hands of any members unless in combat.

— Weapon Safety —
- Weapons lowered when not in combat.
- Try not to flag any of your own while handling a weapon.

— Quantum Travel Safety —.
- All members must be seated before / after pilot hits a quantum travel.
- Any member is allowed to free roam ships once quantum jump is in progress.

ENGAGEMENT RULES

— Ground / Aviation / Recon —
- Engaging allowed only when someone is a viable threat.
- Never travel alone to avoid danger.

— Search & Rescue —
- Under no circumstance is engaging allowed.
- S&R crew is only available to pick up incapacitated / stranded crews.
- S&R team has the ability to be escorted in by another ground / recon crew for safety if required.

— Combat Search & Rescue —
- Engaging allowed when someone is a viable threat upon pickup of incapacitated / stranded crews.

— Support —
- Engaging allowed only when deployed upon approaching the ground / aviation / recon crews that requested help.

— Special Operation Crews —
- Engaging allowed only when someone is a viable threat.
- Mission specific orders allowing for a less strict rules of engagement.

OVERALL
- any members engaging friendlies on purpose out of anger from stress or irritation, or as a joke will not be tolerated. Keep your crew alive at all cost.

(initiating friendly fire on purpose will result in severe disciplinary action)

DISCIPLINARY RULES

Members of this organization who have found themselves upon disciplinary action / crime stat will be treated accordingly to how severe the action is. Accidents do happen, so it is best to be straight forward and honest with us. Members get three strikes on them before termination is required. After the third strike, termination occurs. That isn’t always the case as strikes / termination can and will happen based off how severe the situation is.

— Warning —
- Members that committed their first minor crime in game, or caused a minor issue in the discord are to be given a thorough warning.
(suspension is given after one warning)

— Suspension —
- Members who have caused a purposeful attack on another member / failed to follow orders from a commander or leader after being thoroughly warned, will be suspended from partaking in missions for a period of time. The period of time is determined by the severity of the situation. Leaders have the final decision.

(Suspensions give you strikes, after two suspensions members will be transferred to the detention role)

— Detention —
- Members who have caused major issues within the discord, and / or in game will be put into the detention role by a leader for a period of time that is determined by the severity of the situation. Leaders have the final decision.

(Any violation while in detention will be an immediate termination)

— Termination —
- Members who have conducted themselves to pirate standards, or members who have consistently caused issues within the discord / organization are to be fully terminated accordingly. Termination is decided by all leaders.

Strikes may be cleared monthly. Final decision on clearance of the strikes is by the leaders. One strike cleared per month.