8 members
DNK are an International Gaming Community of friends from all over the world based in the UK.We don’t take anything in life too seriously except to enjoy each others company and have fun.Maturity is essential as is the use of our Forum and TS and we use English as our primary language during GMT gaming times.
During the Kilrathi wars a specialised outfit was founded whose prime directive was to respond quickly to the highest of emergencies. Their goal was to be the difference maker, to deal with threats and turn the tide of seemingly hopeless encounters.
To operate effectively it was imperative that this outfit remained covert. Because of this the groups personnel, ships and materials of war were not tagged or logged anywhere in the Confederation’s records. Orders were not given to the outfit face to face. instead they were passed on through a secure and encrypted system to ensure the outfits identities were not exposed. For all extents and purposes this diverse group of civilian and military personnel did not exist.
In a combat situation, when all seemed lost, the first hint a Confederation asset would receive to tell them that help was on it’s way would be a sensor echo from an incoming Confederation warship. The sensors would report…
Designation Not Known.
After the Kilrathi wars ended a message was received through the secure network. The message thanked the outfit for its services to humanity and informed the outfit that their services were no longer required.
Now independent, the outfit set up as a private military company under the designation DNK to take advantage of the skills they had mastered to make a positive impact during the developing civil war in the Border Worlds. Many within the DNK outfit were now veterans whose integrity was beyond reproach. It became apparent that their many accomplishments would never be written into history or acknowledged but neither were they forgotten as numerous government agencies relied on DNK’s discretion in carrying out missions.The anonymity of DNK now allows the unit to operate out in the open under the cover of a PMC ensuring our continued contribution to society hidden inside a Corporation front.
With their new dynamic DNK have gone on to create a new capable reputation , hidden inside the mediocrity of business…
Our aim within Star Citizen is to soak up and enjoy the universe that has been created for our entertainment.
By joining DNK you will receive access to our forum at www.dnkclan.co.uk and our TeamSpeak server at 109.70.149.12:9987
DNK is an experienced gaming clan which already has a respected presence within several gaming worlds. The advantage of this is that we are already an established team. We are used to working together and are experienced in quickly settling in new members and helping them to get what THEY want from the game.
We will use our knowledge and experience to create an informative and sociable area for our members to have fun. Our aim is to maintain a mature environment where we can share our sense of humour and not take things too seriously.
Within this environment DNK will explore the boundaries of this game, improve our members standings and lend a helping hand to those who need it.
We shall abide to have as much fun and entertainment out of this universe as possible.
We will not select any one type of activity if another type gives us more satisfaction.
Our trade was a covert war which will continue in the background to assist humanitys efforts in space.
We will where possible assist any worthy cause with our time and assets sacrificing blood if necessary over profit.
We will treat people as we wish to be treated ourselves and will rarely start a conflict, but always resolve to finish one if forced upon us.