EXIIT / EXIIT

  • Syndicate
  • Hardcore
  • Role play
  • Piracy
    Piracy
  • Bounty Hunting
    Bounty Hunting

At the end of a back alley in Grim HEX there’s an unmarked door. Behind it, a dive where the best drink and close deals that never make the records. What matters here is how you fly and if your word holds. What happens behind the door stays behind the door. 18+. If you found it, knock.



History

Exiit no se fundó. Se juntó.
Empezó con unos pocos pilotos que habían salido de algo — de flotas, de corporaciones, de la ley — y que acabaron bebiendo en la misma barra de Grim HEX. Uno traía trabajos. Otro, contactos. Nadie firmó nada: bastó con que la palabra de cada uno valiera.
Cuando hizo falta un nombre para el registro, alguien recordó el latín: exiit — “salió”. Porque aquí nadie llegó a ninguna parte; todos salimos de algo.
Desde entonces la puerta sigue en el mismo callejón. Sin letrero. Los que tienen que encontrarla, la encuentran.

Exiit wasn’t founded. It gathered.
It started with a few pilots who had walked out of something — fleets, corporations, the law — and ended up drinking at the same bar in Grim HEX. One brought jobs. Another brought contacts. Nobody signed anything: each one’s word was enough.
When the registry demanded a name, someone remembered the Latin: exiit — “he left.” Because nobody here arrived anywhere; we all walked out of something.
The door’s been in the same alley ever since. No sign. Those meant to find it, do.

Manifesto

Who’s asking?

Charter

Who’s asking?