Privateers or profiteers, our destiny is in the stars
Our Board of Directors will unveil our official corporate statements soon. Please come back for updated information.
Welcome to G emini R eclamation, I ndustry, M ining and S afety
We’re an organization built to do one thing, have a good time in Star Citizen. We like to play the game and we like to keep things as positive as we can given the current development and in game challenges.
– In general don’t make your individual problem everyone else’s problems
– If you bring something that you will be upset that you lose and you lose it, it’s not our responsibility to get it back. You can ask once and see if someone can, but if people say no, you don’t bitch about it for the rest of the night.
– Always be part of the solution, never be part of the problem
– Be someone you’d actually want to spend time with and play games with (respectable character).
– Don’t be the dick who picks up something someone lost and then keep it for yourself.
– Teamkilling is not allowed unless both parties have agreed to it ahead of time. Failure to comply will result in immediate dismissal
– If you commit to something and can’t make it, just say something.
– If there is an issue, walk away and come back another day. If time doesn’t fix the issue, reach out to a moderator
– Understand the game real life boundary, we’re here to play games. Anything else should be kept to DMs between individuals
– We kill with kindness
– There are always going to be issues, it’s how we handle them. We expect people to be able to handle issues and be adults.
– It’s okay to be ruthless, it’s not okay to be a troll. We expect nothing but GGs after a stressful fight, OWN your narrative
It is an abbreviation of our org name, but it also provides us with a unique duality to how we play the game. Some nights we might venture to make profits, create massive buildings, or craft amazing things, another we might commandeer a haulers precious cargo or blockade an important trade route. The point is with the limited number of current game loops, having a good time takes priority.
Of course, but there are some caveats.
As we mention in our rules, we kill, but we kill with kindness. You can be ruthless in your hunt but when everything is said and done the only chat PVP that is acceptable is GGs, GFs or o7. We’re not hear to grief and only one warning is provided if we see this behavior. We are not looking for Toxic gameplay.
A good hunter moves on once they’ve made the kill, we may join a massive battle in progress, but we will never partake in PVP that uses intel from out of game.
– If we’re holding a location, then continue as needed and it’s okay to push people back till our operation is complete provided everyone follows rule #1
Everyone has a part to play in revenue generating events, scouts, security, hauling, gathering and there will be points and attendance monitored that are considered when there are requests for ships, when we need to prioritize what we’re bringing for an op or to use Corp funds. We want to reward those who are active.