12 members
We are Military Veterans & Scholars for hire, specializing in high-risk combat operations, cutting-edge research, and Exploration.
The Hyper Lethal Corps was born not from triumph, but from loss.
Before the founding, Xavi callsign “Nova” served faithfully in the UEE Marines, rising to Sergeant through grit, discipline, and merit. Service was more than a job. It was identity. But in 2950, injury brought an honorable discharge and closed that chapter without warning.
Times were hard, credits were sparse, and the anger of loss cut deep. But Xavi chose purpose.
In the years that followed, Xavi roamed the stars as a mercenary by day and explorer by night, chasing danger, credits, and something rarer than both: meaning. During that time, Hyper also pursued higher learning, becoming both soldier and scholar.
Along the way, Xavi forged bonds with a handful of trusted veterans who shared the same hunger for honor, purpose, and a future worth fighting for. Together they became a band of wandering mercenaries, taking contracts across dangerous systems, Lifting up the worthy, punishing the wicked, and building loyalty through fire, steel, and shared hardship.
From those years came the philosophy of Strella Nova. Xavi grew to understand that the vast majority of humanity was selfish, weak, and ignorant, and decided we must prove ourselves worthy to inherit the stars. This meant following the truth, and transforming the wasted dignity and value of human life, and forging a New, Nova, path. It called to veterans & warriors that were seeking to be pioneers, builders, scientists, and dreamers who believed humanity could still become worthy of the stars. Where others chased popularity, Idle comfort, and corruption, Strella Nova would chase merit, strength, and truth through facts, Logic & Merit.
In 2954, Xavi founded the Hyper Lethal Corps as the elite military branch of this new order, alongside fellow veterans who saw a better path to carve through metal, flesh, and the The Black itself. As Strella Nova grew, Xavi was crowned Prime Nova, adapting Xavi’s old designation “Hyper-Lethal” and call-sign “Nova” to the title Held by of this new humanity and its military arm. The Organization, was born with, and Dies with Xavi, as time always finds a way to decay, corrupt and twist, thanks to weakness and ingorance… and once that happens, at the very least, the new humanity will have the tools and knowledge it needs to endure.
From the start, the Corps was built by warrior scholars. They started Families, and recruited the worthy, growing the ranks of pilots, medics, miners, industrialists, and Marines. Our people are charged with exploring, researching, colonizing, and preserving the stars, and at any opportunity… delivering swift and elegant violence to those who deserve it: Those who choose weakness & those who blindly follow or produce lies.
We aided evacuations in Pyro, escorted traders through Nyx, stood against XenoThreat, and met the Vanduul with steel in hand and engines hot.
Though we are young in years, we are rich in experience. We value courage over status, loyalty over wealth, and competence over virtue. We are filled with, and searching for Citizens who show up ready to have fun while getting things done.
From pirates and griefers to tyrants and The Willfully Ignorant, no threat is too great to shake our ranks.
The Truth Is The Ultimate. The Truth will Leave a legacy worth remembering
By the Worthy, For the Worthy.
Established in 2954, the Hyper Lethal Corps rose from a simple belief:
Humanity was not meant to cower among the stars.
We were meant to conquer hardship, defend the truth, build wonders, and punish those who prey upon the innocent.
We are the Elite Corps of a militarized society of warriors first and foremost, who are also scholars, builders & explorers. We carry rifles in one hand and knowledge in the other. We believe strength without wisdom is savagery, and wisdom without strength is surrender.
Pirates. Raiders. Slavers. Corrupt rulers. The Willfully Ignorant…
Let them hear us now:
Your age ends where ours begins.
We will cross any distance, endure any storm, and face any fleet to see your punishment & extermination carried out. We are outnumbered, we are outgunned… We know this. It Empowers and justifies our resolve, as we are proud there are so few that are able to call themselves Hyper-Lethal. Death is Not Defeat & Survival alone is Not Victory. Let the Hull Burn, No One Lives Forever.
While we are currently Allies with & comply with most UEE Law & Rule, we owe no political entity loyalty, so that could change at any time.
Those with a warrior’s heart, a philosopher’s wit, and a noble soul may earn the right to stand among us.
The Hyper Lethal Corps
“Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded man shall say to his assailant: If I live, I will kill you. If I die, you are forgiven. Such is the rule of honor.”
— Randy Blythe
1. The Throne of Truth
Seek truth even when it wounds pride, convenience, or desire.
(Do not spread false rumors, needless drama, or dishonest narratives about the org, the community, or the game. Speak honestly and in good faith. If you debate, use facts, evidence and experience or do not speak at all.)
2. Uphold Honor & Legacy
Do not disgrace yourself through arrogance, cowardice, whining, or deceit.
(Do not grief, bully, troll (within reason), or constantly complain in chat. Have fun, do cool things, and represent the community well.)
3. Steadfast in the Storm
Passion may fuel action, but reason must steer the ship.
(We have thick skin, we are not for the faint of heart. We literally are veterans and mature gamers. Do not let people bait you into stupid arguments or reckless actions. Banter is welcome, harassment and impulsive nonsense are not.)
4. Deeds Forge Destiny
Judge people by conduct, not banners, titles, or claims.
(We do not care about race, gender, nationality etc. Just be respectful, follow the rules, and carry yourself well, and you will be fine. We care about how you contribute and act, not what you look like or where you come from)
5. Ascension Through Improvement
Weakness is often a season, not a sentence. Train beyond it.
(Improve yourself over time. Learn the game, sharpen your skills, and help strengthen the team.)
6. Loyalty to the Banner
Do not undermine the Corps, its members, or its purpose.
(If you dislike the org or constantly resent it, leave respectfully. Do not stay only to spread negativity or ruin the vibe for others.)
7. Presence Casts Power & Makes Names
Show up, stay engaged, and communicate when life calls elsewhere.
(If you want opportunities, friendships, and influence here, participate. Active players build healthy communities.)
8. Blood Before Brilliance
We recruit good people first. Talent comes second.
(We welcome new players and less experienced members. Take beginners, and players who are not confident or skilled, and teach them how to play the game and succeed. A teachable good person is worth more than a skilled jerk.)
9. Flesh Before Pixels
Family, health, work, and duty outside the game are honored.
(Real life comes first. Just communicate when plans change so events and operations can still run smoothly. It is also a team hobby though, if you were on a softball team, or in a golf crew, or any other hobby, not showing up, and not participating affects it in the same way.)
10. Assets are Owned & Spoils Are Earned
Respect pooled ships, credits, gear, and community resources.
(No begging for ships, money, items, or special treatment. Be grateful when others share what they worked for, and gratefully accept when people offer to allow you the privilege of crewing their expensive & hard earned ships.)
11. Order & Purpose Over Chaos
We do not grief, RDM, Murder Hobo, cheat, harass, or act like animals.
(Do not be the kind of player ruining the game for everyone else. We play hard, but with standards.)
12. Judgment Upon the Unworthy
Those who prey on others invite resistance.
(Do not start random conflicts or drag the org into your personal drama. Pick fights only when they matter.)
13. Spoils of the Worthy, For the Worthy
Victory may bring rewards, but theft without cause is rot.
(We may pirate or fight when justified, but we do not do random murder-hobo nonsense or pointless cruelty. The Valid Targets are the unworthy: Pirates, Beggars, Griefers & the like.)
14. Iron in the Storm, Let the Hull Burn
Do not ragequit, collapse, or poison morale when odds turn grim.
(The game is in Alpha, it’s buggy, unfinished. The Game is also Complicated, therefor a challenge at times. Adapt, laugh, regroup, and keep the mood strong. We make our own fun all the time, quitters ruin it for us all)
15. Answer the War Drum
When justice and victory are possible, meet the challenge boldly.
(Show up for events, defend allies, help members in trouble, and face challenges with confidence. Be present, the worst are the people who wait at the finish line)
16. Steel Beneath Structure
During operations, command is followed so all may succeed. We need many followers & few captains.
(Yes, we have a rank system, while we are pretty chill and relaxed, during official events, fleet ops, or capital ship game-play, listen to leadership so everyone can have a better experience. We need people willing to accept the role of follower. We also need leaders to take it seriously, as the experience depends on it.)
17. Rank Earned in Sweat & Fire
Promotion comes through reliability, skill, initiative, and composure.
(Be active, helpful, dependable, and mature. Rank is earned through value, not skill alone, and it is not requested through words.)
18. The Burden of Command, Not the Privilege.
Leadership exists to serve, guide, and protect the whole.
(We want fair, useful leaders who help others, not power-trippers who only want status. We are not looking for reddit mods. It is a dictatorship ran by Hyper, if you cannot be kind, fair, and useful in a leadership role, be gone.)
19. Victory Demands Preparation
Train, learn your craft, sharpen communication, and come ready.
(This game REQUIRES planning, logistics, and communication at the bare minimum. If you ignore announcements and planning, do not expect to be invited, or for any changes to be made for you last minute. It goes without saying, expect no rewards or spoils if we allow you to participate without contributing to the setup, planning or supplies of raids, missions, or events. Word is passed in Discord, if you have it muted or ignore the chat, that’s on you.)
20. One Crown, One Voice
The Corps is led by Hyper. Counsel is welcomed. Final authority rests with the Crown.
(Ideas and suggestions are welcome, but final decisions on direction, discipline, and standards belong to leadership.)
