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Roberts Space Industries ®

inti universal enterprises / INTI

  • Organization
  • Casual
  • Trading
    Trading
  • Exploration
    Exploration

Welcome to

Inti Universal Enterprises

the UEE’s uber awesome multi-industry, cross-discipline, services organization
for casual gamer Star Citizens, loner-types looking for love,
& anyone else happy not to take things too seriously

Let’s get the game back into gaming!



History

c. Unknown

Mama Quilla, the benevolent sister of Inti, and the Moon goddess, gives birth to the Earth.

c. Unknown

Inti and his sister found the ancient Incan court. Their court is served by the Rainbow, the Pleiades, Venus, and others.

c. Unknown

Inti teaches his son, founding Inca ancestor Manco Cápac, and his daughter, Mama Ocllo, the arts of civilization. They are sent to Earth to pass this knowledge to mankind.

2546 AD

Colonel Ivar Messer, hero of the Battle of Idris IV, creates the Office of Prime Citizen and restructures the government into the new United Empire of Earth (UEE), naming himself as First Imperator. An age of unprecedented expansion and colonization is ushered in.

2872 AD

The UEE embarks on its greatest achievement: a SynthWorld, converting a lifeless rock into a life-sustaining planet. Construction begins in Chronos System. It is viewed as the current era’s legacy. A massive undertaking, it will take decades, maybe centuries to complete.

2945 AD

The civilisation-building spirit of Inti is rekindled with the formation of inti universal enterprises

Here endeth the history lesson. Only the future remains. Bring it on!

Manifesto

iacio nitor tantus ignotus

“shoot brilliance so great into the obscure”

Nope, haven’t got a clue what it means either. Think it’s something along the lines of “Try not to be too boring”. inti is not boring. Being boring bores us.

We want fun. We want to chase the sun around (or suns, as the case may be). We want to enjoy all of the pleasures and pastimes that the SC Universe may bring. And maybe, just maybe, we want to get rich at the same time.

Or not. Either way, we fully intend to make the most of this big, brave new world. And shining brilliantly as we do!

be all that you want to be. or not.

no pressure to perform. but big benefits if you do

We want to bring the “game” back into “gaming”. We want it to be fun. And we want inti members to enjoy the time they are able to spend in the UEE.

What we don’t want is pressure to perform. We’re not ultra-gamers. Hardcore is an odd musical genre to us.

We’re casual gamers, looking for like-minded space souls. when we work together, we share the rewards of collaboration. When we’re apart, we pine and long with desire for each other . Or not. We don’t mind. No pressure, remember?

organising the organisation

but really just for appearance sake. we do casual with class

We still need to hammer out the details, but here’s the (very) broad plan at the moment:
  • a small Org to begin with. We’ll focus on building up a Council of 11, and a Founding Group of 50-odd members (affiliates will always be welcome too)
  • strongly slanted towards players who may not have the greatest in-game skills, but are keen to play as best they can
  • no prescriptive roles, responsibilities, game-time requirements, member taxes, weird fees, etc.
  • very few, all easy to achieve, Org commitments – really just something to ensure you’re still alive & still playing
  • an open-to-suggestion Org Mission philosophy – if we want to do something together, we will, or not
  • a stylish public-facing organisational structure and brand identity, but only because we can, not because we have to

***more to follow soon***

Get Social with INTI

// Facebook // Twitter // Web // Email // Org Home //

(all notes, terms, requirements, etc. are subject to change. usually on a whim,but not a random whim, a real whim. random whims are so random)

Charter

The inti Charter & Code of Conduct

Hmmm. Charter? Code of Conduct? Yeah, I guess we need those things if we want to be an Organisation. I’m sure it’s here somewhere…..

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***more to follow soon***

(all notes, terms, requirements, etc. are subject to change. usually on a whim,but not a random whim, a real whim. random whims are so random)