Nexus Fleet / NEXUSFLEET

  • Organization
  • Hardcore
  • Security
    Security
  • Trading
    Trading

Built for players who want to play on a large scale /w a devoted team, the Nexus Fleet will be an industrial, militaristic, & political faction.

Please visit:
HISTORY for recent events.
MANIFESTO for a summary of our structure.
CHARTER for our ethics and recruitment.



History

02.29.2017-CE

Org. profile & Spectrum forums completed.

01.05.2017-CE

The “ Nexus “ fleet gets established.

Manifesto

Mission Statement:

To create and operate a large, comprehensive fleet with the intention of engaging other organizations politically, economically, and militarily. We strive to be a sovereign faction & successful entity within the Star Citizen universe.

Playstyle: PvX (cross of PvP/PvE) Though we are not RPers, we want to keep a record of significant org-related activities/events to build our own tangible story.

Dedication: General (active-focused). Though we welcome the Casual & Hardcore, we will incentivize players that put in the hours, training, and/or skill.

Demographic: 18+ age.

VOIP: Discord.

We are eagerly recruiting motivated players. Visit the Charter tab for recruitment information.

Structure Summary:

FLEET DIVISIONS
  • Military
    • combat vessels / marines / espionage
  • Economy
    • resources / refinement / trade
  • Science
    • exploration / research / growth
RANK LADDER
  • Fleet Director
  • 5 – Commander (major officer) (Division Supervisor role)
  • 4 – Admiral (medial officer)
  • 3 – Captain (minor officer)
  • 2 – Elite (asset)
  • 1 – Specialist (active)
  • 0 – Operative (entry)
COMMUNICATIONS
  • Program:
    • Discord
  • Procedure:
    • NATO Phonetic & Phraseology (combat scenario requirement only)

Org. Diplomacy:

If you are an outsider wishing to interact / negotiate with us, visit our Diplomacy forum on Spectrum .

Charter

Recruitment:

- Please read the Code of Conduct below.
- When ready, click “Join us now!” at the top right & submit the application.
- We’re eager to add valuable players to our numbers and ranks.

Code of Conduct:

Members:
- “Don’t be a dick!”
- All for one & one for all. We care about our progress as individuals and a team.
- Resolve disagreements professionally. This is a game and not an episode of Jerry Springer.
- Be active & involved.
- During missions, cooperate with shot-callers. If you have any input on a command, discuss it after the event. Interference during an operation will slow others and distract focus.

Officers:
- Member code applies!
- Direct events.
- Be composed & impartial.
- Reward good behavior and skillful execution.