Void Marauders / PSMA

  • PMC
  • Hardcore
  • Role play
  • Exclusive
  • Freelancing
    Freelancing
  • Piracy
    Piracy

Void Marauders – No laws, no limits, all profit.
A ruthless fleet that survives and thrives on the edge of space, taking any mission—legal or illegal—for the right price. We strike where others won’t and claim the stars as their own. Our loyalty is measured in credits and corpses.



History

Void Marauders – History Log

[File Type: Declassified Report | Origin: Unknown System | Clearance: RED-6]

“They weren’t born in the light — they were forged in the wreckage.”

Year 2879 — Genesis of the Void

The origins of the Void Marauders trace back to a defunct corporate military division known as Aegis Frontier Security, disbanded after a failed campaign in the Vega system.
When the company collapsed, its soldiers were left unpaid, stranded, and disavowed.
A small core of them refused to fade away. Led by a commander known only as Vex, they rearmed themselves with stolen tech and ships, vanishing into deep space beyond UEE patrol range.

Year 2883 — The Black Contracts

The newly formed group took their first private contracts — retrievals, raids, and escort jobs in unregulated sectors.
Officially, they didn’t exist.
Unofficially, they were ghost soldiers for anyone who could afford them — pirates, syndicates, even minor planetary governments.
Over time, they became known for their brutal efficiency and habit of keeping the spoils for themselves.
That’s when the name “Void Marauders” began to spread — whispered by survivors, feared by competitors.

Year 2891 — The Rift Rebellion

During the chaos of the Rift Rebellion, the Marauders intervened — not for ideology, but for payment.
They fought for both sides, selling intel to one and weapons to the other.
When the war ended, the Marauders seized control of derelict warships left drifting in the Rift and refitted them into a mobile fortress fleet.
From then on, they no longer took orders — they sold them.

Year 2910 — Rise of the PMC

No longer simple raiders, the Void Marauders restructured as a Private Military Company, creating ranks, training regimens, and a chain of command.
Their reputation evolved from savage pirates to elite mercenaries — unpredictable but effective.
Their emblem — the red horned skull — became a mark of warning across frontier systems.
You didn’t hire them unless you could afford the cost… or survive the consequences.

Present Day — The Void Reign

Today, the Void Marauders operate from an undisclosed sector near the outer fringe.
Rumors speak of an armada hidden within the dust storms of the Orion Belt, waiting for their next contract — or their next conquest.
They are not bound by law, loyalty, or nation.
They are bound by one creed:

“We take what the stars forget.”

Manifesto

“We take what the stars forget.”

I. The Origin

We were abandoned.
Left to die in the silence of failed wars and broken contracts.
While others fled to safety and called it peace, we stayed in the fire.
From that ruin, we built something stronger — a brotherhood forged in the cold of space, where loyalty is earned in blood and iron.

We are not soldiers of a nation.
We are not heroes of a cause.
We are the consequence of a universe that forgot its warriors.

II. The Code

We live by three truths: 1. The Void Gives Nothing.
Everything we have, we take. Everything we take, we keep. 2. Loyalty Is Our Currency.
Betrayal is paid for in airlocks and silence. 3. Fear Is a Weapon.
We wield it better than any blade or rifle.

III. The Purpose

We fight not for glory, nor mercy, nor memory.
We fight for survival — ours, and no one else’s.
Each contract, each raid, each kill — it is not chaos. It is balance.
The strong feed, the weak fade, and the stars keep turning.

To the outside, we are ghosts, marauders, thieves.
To each other, we are the last order left in the galaxy’s decay.

IV. The Promise

We swear by the black — no flag above ours, no law but our own.
We will not kneel to empires, nor bow to kings.
We will carve our mark into the bones of dying worlds,
and when the void looks back at us, it will know our name.

We are the Void Marauders.
We take what the stars forget.
We do not beg. We do not break. We endure.

Charter

VOID MARAUDERS FIELD CODE

1. Stay Loyal.
No deserters. No traitors. The squad comes first.

2. Obey the Chain.
Orders in the field are law — question later, act now.

3. Never Leave a Gun Cold.
Be armed, be ready, be ruthless.

4. Take What’s Yours.
We earn everything we keep. No mercy, no begging.

5. The Void Remembers.
Break the code, and you’re already dead.