11 members
C.O.R.E. was founded in 2149, just as humanity was expanding beyond the Sol System. Initially established as a small industrial cooperative by former engineers and scientists from Terra, C.O.R.E. sought to create a unified platform for innovative resource management and exploration tactics. Their motto—“Many solutions, One C.O.R.E”—echoed their early ambition to serve as both builders and pathfinders.
By 2728, C.O.R.E. had formalized its four operational pillars:
Crafting advanced technologies for planetary and orbital construction.
Operations involving deep-space logistics, Security, and remote infrastructure.
Research into new Investment Opportunities, Mining Optimizations and Weapons testing.
Exploration spearheaded by deep-space surveys and uncharted system scouting.
During humanity’s initial contacts with the Xi’an and Banu, C.O.R.E. saw an explosion of wealth and influence. Their technologies were integral to early trade outposts and defense stations along the Perry Line. However, records show C.O.R.E was also implicated in the so-called “Ghost Exodus” scandal of 2287, when one of its deep-space stations vanished during an unlicensed jump-point experiment. The incident was classified by the UEE, but rumors persist that C.O.R.E was experimenting with unstable quantum entanglement pathways.
By the mid-29th century, C.O.R.E had transformed into one of the “Big Seven” trans-system conglomerates. Its name became synonymous with terraforming platforms, comm-array systems, and adaptive construction swarms. The ARES Initiative, C.O.R.E’s flagship program, aimed to Research and restart the Orbital Laser Platforms left behind by Hathorn and The PYAM Executive hangars in Pyro.
Today, C.O.R.E operates out of the Stanton and Pyro Systems, where it continues to push the boundaries of space construction, deep-space exploration, and risky Investments, though persistent rumors suggest they are pursuing “Quantum Interdiction” research in pockets of Stanton’s deep-space
At C.O.R.E you can participate in all of our main pillars of activity –
C rafting – When available, plenty of resources and methods to farm them, for making Weapons, Ships, Base Building Essentials, or whatever else in the future.
O perations – Running operations for team rewards. Including – Executive hangars, OLP’s, Large scale mining operations or other related events and content.
R esearch – Keeping track of the best of the best, loadouts for mining, bounty hunting, and salvaging.
E xploration – Always checking out the hidden locations on the map, looking for puzzles or secret loot spots finding new armor or farm spots for the best drip.
