3 members
Emerging from a renegade militia unit and reportedly operated quietly and discreetly over the past few years.
Public appearances are rare and usually limited to isolated individuals acting independently. Whispers across the system suggest their activities may somehow be connected to the currently occurring “bugs.” Rumor has it they are in possession of a “Fort” — believed to serve as their primary operational stronghold and staging base., Somewhere in the Vast and Totally Under-Control UEE following there stories in…..”
….the year 2954 “Side Note: Proudly crashing into ICC stations since UEE 2945… still waiting for our complimentary T-shirt.”
_19.07._van Roth
> Clubbed a Reclaimer? They shooted first!
> Drake Cutlass Dude tried to knock, while we landed. SpaceJesus got hungry and angry. So he grilled the Cutlass. Still hungry but got the bounties. Nice Day Not Crashes!!!!!! Lyrelle Likes – we Hope.
_20.07._van Roth
Tried to get a Bounty on a slippry Bugger in Ghost Hollow, wasn´t fun. Some Dude tried to get to the Killed Boyz from Space Jesus – he got very angry and very hungry. Killed the Dude, is now a wanted Criminal – Lyrelle will hopefully not cry or kill us both. Oh and then he tried mountain walking, and crashed and hat to be rescued bye some stupid Guy who was already back in New Baggage. But ohnly two Ships crashed, good Day i think?
_21.06-23.06._van Roth
Well that was something and escaleted quickly. Did some Driving, Killing and getting sometimes payed. Tried to Bounty some Dude, was an Real one, wasn´t a good Idea to try this with an Corsair. Got blasted, but could rescue us – okay learned an valuable Lesson. Don´t try to get a Flying doped Aggro Sparrow with throwing heavy Bricks at him. Well, wie tried another Tour and our Nav Comp send us directly into a no Tresspassing Zone, i hate that AI. Normally not such an Pain in the Ass with one “Crime” Stat getting up, because of somehow Flying Billions of Kilometers past an open Window in Deep Space – Hence we even didn´t look at the Orgy wich was conducted there.
Okay normally asisaid not a Problem …if…IF…IFFFFFFF not one Dude, let´s call him “Space Jesus” ganked an poor and absolutely helpless guy some days before, which only thing was to “get” the Things which where lying on the floor. Soooooooo we got cought and wen´t to Klescher, mining our handy and Body bloody – literally because Rocks explode these Days. Also i don´t trust the showers, i´m way to handsome for them. And every night i wake up of the hungry screams of Space Jesus “BUGS…EVERYWHEREE BUGS IST UNPLAYABLE…I HATE IT, STUCKING WITH THE CORSAIR IN AN HANGER BECAUSE OUR SITTING BANK IS UNMOVEABLLE. WHY DON´t THE LAW FORGET OVER TIME THAT I KILLED AN INOCCENT LIKE IN OTHER UNIVERSUMS? BUGS…I HATE BUGS…MY PRESCIUS LOOT DIE DIE DIE!!!!! MY LOOT!” …I hate it when he don´t get his Burgers, he get´s so…so so strange. But the good news was, that Lyrelle send us some Postcards/Selfies from some Vacation Trip within New Babbage.
She Paid this from ouer bailingmoney.
Sometimes i dunn not now if i have to cry or to laugh.
But Klescher got to his End, wee got free, Lyrelle didn´t catch us, because Busy to Buy Things and so we drive back home, Port Tessler our new home – best Decision ever. Then we got some Delivereys of Bounty Targets once more and found an Aurora which Space Jesus wanted zu sell. But sadly nobody buys Ships this Days for Credits only for “the REALMONEY” what ever this means. Well Space Jesus got so frustrated, ich flew directly against den Hangar Doors…hope he didn´t got a Crime State for this. Still can here him Scream in the Hospital Bed “BUGS LYREELLE GEET RID OF THEE BUGGGGGSSSSSssss.” I hate my life.
_23.06._Lyrelle
Ah, another wonderful day in the Stanton system. I only recently arrived here and still have to find my way around, but I’ve already made friends! There’s this bearded guy with the thick, bushy beard and the fierce love of burgers.
Gotta get him some, make amends. Yes, I may have shot him in the leg on my first real combat mission. But I swear I was aiming for the bad guy’s head. Maybe he was already on the ground and maybe it was just a bullet. Guess that’s how it was!
Anyway, we’re still alive and got the job done and then the bearded guy started looting everything. Leather jackets, weapons, even the foreman’s candy bar inventory. I’m not sure if that was part of the mission, but for a new ship, he said.
This brings me to my other friend. “Captain” Khyroon has every ship. Freighter, no problem, Hunter, no problem, Explorer, no problem. I bet if I ask about a luxury yacht or carrier he just smiles, goes to the terminal and steers an obscenely expensive ship into the hangar. Oh, I like luxury. ‘All for the citizen’ he says, whatever that means.
It really could have been worse, you just get on a spaceship together and do something crazy. All I need for my life now is a space monkey for our ship. What do you think, guys? Guys? Oh…
_25.06._Lyrelle
Today was another exciting day, the guys were already on their way and either they let me sleep or they left me behind. I won’t ask. After the usual errands I got into my cute Explorer, I like the ship small, maneuverable and long range if there are problems. But there weren’t any on the first mission, after I flew a koi carp across the system I was in the mood for something more exciting, while my comrades had fun shooting ships and looting poor mercenaries.
I decided on something meaningful and named a mission from the science section. Sounded relatively simple: pick up a package and drop it off somewhere, then activate it. Almost like what I usually do. First I flew across the system. The space station was impressive, even if sometimes you don’t know which way is up and which way is down. I don’t think I’ve ever sawed off my undercarriage by parking incorrectly and if I had I would never talk about it…okay?!
Where was I? Oh yes, on the station I had problems with the mobi-glass, no map available so I listened for a while through the corridors until I found the pickup point. Well that part was really easy, just a little refreshment and then it was back to the ship. With a full tank I went across the system again, the drop point was in the middle of nowhere and by that I mean the cold nothingness of space.That must have been my first spacewalk, how difficult could that be? Well, I just want to say one thing: have you ever seen an expensive research device that spins through space like a ballerina? I have.
You need a quick finger on the multi-tool and a steady hand on the thrusters of the suit… then started what I call: a little to the left, a little up, whatever, I’ll just let it play out.
After a few rough collisions with the device I decided that it was in the right position, quickly activated it and then back to the spaceship. Where was it again? Once you’re in there, space is really damn big… After a short search I found a ship. I quickly paddled over and found that it wasn’t my ship. Well, who hasn’t experienced that? You park in the eye of your planet, open the loading hatch and then grab a fresh vacuum. I left everything as it was in case the pilot came back from his walk. The next ship was actually mine. I had seen enough ballerinas dancing through space for today and of course I was curious to see what the rest of the baggage had been up to today. On the way back I realized that there was one thing missing from the Explorer. A bed. But if you’re a real sundown cowboy, you sleep in the pilot’s seat….Howdy.
….the year 2955: “SuCo remains active. Objectives completed. People annoyed. As tradition demands.”
_I._Quartal_van_Roth
1) Excerpt from the Ship’s Log.
During the current totally-under-control and flawlessly organized call for help in the Verse more precisely, in Levski, SuCo has once again answered the call of duty — mostly because someone promised profit.
Operating a highly sophisticated, state-of-the-art logistics vessel known as the Drake Corsair, we have been bravely transporting “critical supplies” back and forth between Levski and the good old chaos of Stanton.
Mission profile:
1.] Load boxes; 2.] Pretend it’s strategic or Tetris 3.] Jump (Not on the ground pal) 4.] Get scanned (isit a feature or bug?) 5.] Act innocent (innocent not INcontinence or IN(m)patient)
6.] Repeat (sure? SURE???? HOW MANY §$§%§$ TIMES? AND EVEN STILL NO T-SHIRT?)
Our Corsair, a vessel widely known for its subtle esthetic silhouette and diplomatic charm, has successfully delivered cargo across the Verse with only minor incidents involving:
0 quantum interdictions (\o/); 0 “routine” security checks (\o/); 2 spontaneous explosions (allegedly surley not bug related o_o) and 0 targeted annoyance of anyone within comms range (Still not nowing how to “howdy” right!)
SuCo remains committed to excellence in logistics, defined internally as:
“If it arrives and we’re still alive, it counts.”
In conclusion, UEE 2955 finds SuCo exactly where it has always been — somewhere between lawful commerce and mild public disturbance — faithfully delivering goods and professionally exporting irritation across system boundaries.
End of Log. Cargo mostly intact. Morale questionably stable.
Personal Note: “One Crate of Molina Mold gone missing and apparently there’s homemade mushroom soup today… I have questions.”
! Your word is your contract.
If you give your word, you keep it — because reputation travels faster than quantum.
!Talk less. Fly more.
The verse remembers the quiet ones who actually show up.
!Don’t complain about the conditions.
Shields fail. Stations smell. Cargo breaks. Bugs Bug. Nobody hired you for comfort.
!Stand by your partner.
Today you clear his tail. Tomorrow he’s the only thing between you and open vacuum.
!Respect your ship.
She carries you through storms you’ll never see coming. Treat her right — she’s doing more work than you are.
!Only draw if you mean it.
A weapon isn’t punctuation. It’s a decision.
!Don’t brag about your hull.
Anyone can buy tonnage. Not everyone can fly it.
!Endure.
Long hauls. Dry contracts. Claim timers. The frontier isn’t glamorous — it’s persistent.
!Loyalty matters.
Credits come and go. The people who answer your distress call don’t.
!When things fall apart — and they will —
File the claim, reload, refuel and act like you expected it.
!Be always friendly
Alway give away a “Howdy” even if you blast anothers Face.
!Protect the helpless even when it costs you something or getting you nothing
That’s the line. That’s the difference.
THE FRONTIER MANIFESTO
Ride Hard. Burn Clean.
We are not Navy.
We are not raiders.
We are not hired guns without a line.
We are Riders of the Black.
Out past the stable lanes and polished stations, a name carries farther than any signal. Ships burn. Credits vanish. Reputation stays.
We ride free — but not reckless.
Our Line (see above):
We keep our word.
We finish what we start.
We stand by our wing.
We do not prey on the helpless.
And when the helpless call —
we answer, even if it cost us.
Law shifts from system to system.
Our line does not.
We may bend rules.
We do not break ourselves.
Our Way
Every Rider has a voice.
Before a trail is formed, every opinion is heard.
Every concern spoken.
Every argument made.
But when the decision is called —
we ride as one.
No split trails.
No divided burns.
Debate is free.
Division is not.
Who We Are
We are not heroes.
We are not villains.
We are pilots who show up.
Pilots who answer the call.
Pilots who know that freedom without discipline becomes chaos.
We fly for ourselves —
but we never forget the outfit.
Because alone, you drift.
Together, you ride.
The Old Rider
There is one who holds the name.
The Old Rider owns the brand and guards the spirit.
Not to command —
but to protect what this outfit stands for.
Leadership may change.
Voices may rise.
But the foundation remains.
Final Word
The Black is not romantic.
It is cold as ice.
Long quantum burns.
Silent comms at the worst possible moment.
If you can live with that —
and still keep your word —
Saddle up.
THE FRONTIER CHARTER
Ride the black. Keep your word.
We don’t fly under a navy banner.
We don’t raid for sport.
We don’t answer to chaos.
We answer to our word.
Out past the stable lanes and polished stations, reputation is currency.
And currency spends fast.
We are free.
Not lawless.
I. The Code We Ride By (-> Manifesto)
!Your word, talk less, don’t complain, stand by yours, respect, draw if you mean it, don´t brag, Endure, be loyal, when things fall, be alway friendly and Protect the helpless.
II. Rank, Voice & Responsibility
Authority exists for coordination — not ego.
>>> Old Rider – Founder and owner of the Brand:
The Old Rider holds the charter, the name, and the final claim to the outfit.
He does not command operations.
He does not interfere in daily leadership.
He does not ride point unless he chooses to.
The High Rider leads. The Trail moves forward. But the Old Rider owns the brand.
Cannot be voted out
Cannot be removed
Holds ultimate ownership of the organization
He speaks rarely but when the foundation of the outfit is at stake, his word stands.
Ownership is not command.
It is stewardship.
>>> High Rider – The steady hand ahead the trail:
Sets long-term direction. Final word in disputes. Can be voted, but only when all on the same page. Carries responsibility when things go wrong. The High Rider leads because the crew trusts them — not because of a title.
>>> Long and Trail Riders – Veterans of the trail:
Proven through time and action and Capable of leading operations. Mentors to the young and can give a Route to vote. Reliable and mission-ready also Represent the organization wherever they fly. If on there own they are there own, in the Trail the have the vote.
>>> Dust Riders – New blood on the trail or Guest who join:
Fly alongside the crew. Ride your own trail if you must — but always check back with the outfit and ask for approval.
>>> Brand Rider – Seeing Potential:
One who seeks those with the spark — those who may one day carry the mark.
>>> Signal Rider – Keeper of the Signal:
Carries the name of the outfit beyond our trail. Speaks in the Verse. Handles diplomacy and initiates Voting for Missions. Protects the reputation we ride by.
Learn the rhythm. Earn trust through action, only talk when needed.
Every Rider starts in the dust. Not every Rider rises from it.
Voice & Decision before a Trail is formed:
Every Rider has a voice. Every Rider can do as he pleases so long he follows the Code. Around the Fire — or on open comms — every opinion is heard.
But once a vote is called and the majority decides, we follow the trail in the same direction.
No second-guessing mid-burn.
Debate is free.
Division is not.
III. Conduct in the Verse
We do not abandon our own without cause.
We do not grief.
We do not prey on those who cannot fight back.
We help the helpless — even when it costs us something.
We complete the contracts we accept.
If we break the law, it’s deliberate — not careless.
CrimeStat isn’t a trophy.
It’s a decision.
IV. Reputation
Ships can be claimed.
Gear can be replaced.
A ruined name travels system to system.
You represent the outfit — in voice (chat), in combat, and in silence.
