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T.O.P. / TOWPOW

  • Organization
  • Regular
  • Freelancing
    Freelancing
  • Security
    Security

Our primary goals are nothing short of galactic domination or the roasting of some delightful marshmallows over the fires of our gargantuan failure.

We observe one law above all else, Wheaton’s law: “DON’T BE A DICK”.



History

Born from 3 morons, bonded by family ties dating back to the fires of the Battlefields of the great war of 2142.

The Tower of Power was built on the following three pillars embodied by it’s founders:

Speed:

RavaWe:

A master at trade, always able to find the most profit in any cargo run and an ace pilot. Not many Citizens dare fly with him as he’s got the tendency to fly dangerously, bordering on the insane but always seems to pull it off. In atmo he’s near untouchable unless you have the courage to follow his millimeter precise maneuvers thru rocks and canyons.

Stealth:

Gaius:

A kind of mystery among the founders of the T.O.P. some suspect that Gaius is actually two people, as there are wildly varying reports resulting from encounters with Gaius. Some say he’s one of the most pleasant, friendly and funny ship captains they have ever encountered. While others would characterize him as a quiet (bordering on mute) serious and calculated individual whom’s appearance is generally followed by the mysterious disappearances of high level criminals.
The idea of Gaius actually being two individuals is further compounded by the fact that during meetings with the T.O.P. he’s either seen actively participating in the discussion laughing, joking and drinking (heavily) along with his fellow members or he is seen hanging back, away from the table and quietly observing the meeting.

Agility:

Macross:

An all-rounder by trade. With ever shifting interest, always gathering information on where to apply the T.O.P.‘s strengths best. To deal with the T.O.P. one would be wise to approach Macross first as dealing with RavaWe can be irrationally costly and Gaius is plain unpredictable, Macross can be persuaded by appealing to his sense of adventure. Seemingly the calm center of the founders don’t mistake this for weakness, his rage is hardly ever seen but one look at his ship’s dented and scarred console will tell you there’s profound outbursts just underneath the calm surface.

Manifesto

Our primary goals are nothing short of galactic domination or the roasting of some delightful marshmallows over the fires of our gargantuan failure.

We will be focusing on pirate hunting, security and trade in all shades of lawfulness. Basically we plan on having as much fun as we possibly can.

Charter

We observe one law above all else, Wheaton’s law: “DON’T BE A DICK”.

Our interpretation of this law in regards to SC is as follows.

1. No piracy of any kind.
2. Griefing will not be tolerated.
3. Not supporting piracy does not mean we will always fall on the… white side of the law.
4. Do all you can to have as much fun as possible!