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The Whale Lords / WHALELORDS

  • Organization
  • Casual
  • Role play
  • Scouting
    Scouting
  • Smuggling
    Smuggling

The Whale Lords are an endangered culture; a way of life. Hunted to the last of their kind by the treacherous UEE, The Whale Lords guide their people on a path that could lead to their salvation or their destruction. Either way, it won’t be pretty for any involved.

Mweoooooooaaaaah!



History

The Whale Lords are a tribal people that wander the cosmos in search of UEE and Xi’An trade lanes to attack. For years they have waited and grown stronger, using their trusty space whale steeds as disguises. With the extinction of the space whales drawing near, the culture and the Whale Lords’ way of life is endangered. Seeing no alternative but to fight, the Whale Lords draw on their astronautical capabilities to attack and steal from any foreigners. The concept of kinship with the UEE lacks plausibility with them; their only allies are themselves. The Banu have somehow gained some kind of repute with the Whale Lords (probably their whale looking Merchantmen craft), but are in no way allies. The Whale Lords were previously unheard of, but their time for glory, albeit one of little duration, is drawing near.

RULING BIG BLUE WHALE: [REDACTED] (Temporary)

THE WHALE LORD CLANS

The Solace Clan / Lunerii (Extinct) / Ruling Whale Lord: N/A

The Solace Clan was the first to be destroyed by the UEE. They were the strongest voices for peace. Their skills usually pertained to philosophies, sciences, and exploration.

The Calamar Clan / Ocarina (Extinct) / Ruling Whale Lord: N/A

The Calamar Clan was the second to be wiped out. Their skills usually pertained to foraging and farming.

The Thresher Clan / Imperii (Endangered) / Ruling Whale Lord: [REDACTED]

The Thresher Clan is the only surviving clan. Their skills were hunting, alchemy, and the only Clan with any kind of martial capability. Their survival is commonly attributed to their skill to remain unseen and launch surprise attacks.

The Marble Clan / Ter’ona (Extinct) / Ruling Whale Lord: N/A

The Marble Clan was the third to be obliterated. Their skills usually pertained to resource extraction, salvaging, and mining.

The Outcast Clan / Etrusa (Extinct) Ruling Whale Lord: N/A

The Outcast Clan was the fourth to be destroyed. They were made up of exiles, and their numbers were minimal.

Mweoooooooaaaaah!

Manifesto

To the UEE, the Whale Lords are a terrorist group bent on the destruction of civilized life. The Whale Lords are not a syndicate. They are not a corporation. The way of the Whale Lords is a way of life, a way of life threatened by the UEE and its laws. They have been seen in all areas of space, civilized or not. They are tribal, the entirety of their culture based on the Astrus Cetacea. Whale Lord government is based on deeds; those who have displayed martial prowess are usually higher in the food chain.

Whale Lords take part but are not limited to these activities (as far as we know):

  • Systematic Destabilization
  • Piracy Operations
  • Organizational Destabilization
  • Info Running
  • Smuggling Operations (But to what intent, nobody knows. The Whale Lords show no interest in the hoarding of civilized currencies.)
  • Scouting
  • Exploration for new safe havens
  • Security Operations

As for relations with governmental powers, the Whale Lords show little interest in the Xi’An. The Banu have somehow gained repute with the Whale Lords: Those flying Banu Merchantmen tend to avoid these terrors of the astral seas.
One thing is for certain: The Way of the Whale Lords is dying out. They are on a clock.

Mweoooooooaaaaah!

Charter

  • Members of a Whale Lord Clan will never engage another member in combat without proper reasoning.
  • Whale Lords will never engage a Banu Merchantman in combat without proper reasoning.
  • Whale Lords will always obey the Big Blue Whale, our supreme leader.
  • Whale Lords will hoard Big Benny’s Vending Machines. (It is said that this is a sign of status)
  • Mweoooooooaaaaah!

WHALE LORD GOVERNMENT & INITIATION

The Whale Lords are a meritocracy: power is vested in individuals with ability and talent. Advancement through the system is dependent on performance demonstrated in the field where it is implemented. Only the greatest rise to the top and become Whale Lords. Whale Lord law changes from Whale Lord to Whale Lord. In order to become initiated into the Whale Lords, one must complete a quest given to them by the Whale Lord whose Clan they wish to join. For example, in order to be initiated into the Solace Clan (now extinct), one had to bring a Big Benny’s Vending Machine to the ruling Lord. After a successful initation, the new member would become a Krillman and serve their Lord in tasks bestowed upon them.

WHALE LORD RANKING

  • Krillman. This is the lowest of all the people of the Whale Lords. They complete menial tasks such as turret gunnery and boarding operations when aboard multi-crew member ships. Distinguished Krillmen are commonly assigned to escort duty.
  • Porpoise Pilot. After promotion, Krillmen become Porpoise Pilots. Porpoise Pilots are usually smugglers, drug manufacturers, and snub fighter pilots aboard multi-crew starships.
  • Beluga Hunter. These commonly serve as co-pilots, engineers, and quartermasters aboard multi-crew ships. Beluga Hunters are commonly recruiters and initiators as well; they accompany initiates on their journey to become Krillmen.
  • Tooth of the Orca. These are the honor guard of the Whale Lord to whose clan they pertain, the best of the best.
  • Spear of the Narwhal. The Spear is the heir of the Whale Lord to whose clan they pertain. They have distinguished themselves as warriors of ultimate skill.
  • Whale Lord. The head of a Clan. The Whale Lords dictate the law, tactics, and doctrines of their people. They answer only to the Big Blue Whale.