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ZERO / ZEROCRED

  • Syndicate
  • Casual
  • Exclusive
  • Freelancing
    Freelancing
  • Resources
    Resources

There is no escaping reason, no denying purpose. Because as we both know, without purpose, we would not exist.



History

We are a like-minded community built on camaraderie, loyalty and passion. We aim to be a Skirmish and smuggling organisation. This is subject to change. As part of the community, you can have a say in the organizations goals

Manifesto

We believe that playing with other people is the best way to enjoy Star Citizen. Zero Credibility want have large-scale group activities going on, with members never lacking for something to do. We want to be large enough to get massively complex jobs done on par with, if not better than, any organization. But we never want to get so big that we lose the feeling of community. We want to achieve a nimble and well-organized organization, full of strong players, and be well-positioned to charge into the Persistent Universe!
Our goals are simple: establish a trading empire; explore the edges of the known universe; defend against raiders while striking back at the Vanduul. Above all, we must make sure our members have a great time. No one will ever be required to take an order.
The Future
Individual members of the organization can make a major difference. Zero Credibility is looking for leaders and general members to help us complete our vision: combat pilots to defend our fleets, explorers to identify lucrative opportunities, miners and salvagers to extract resources, and traders to haul our minerals to market.
Who We Are
On RSI, Zero Credibility is:
• Exclusive
• Hardcore
• Organization (archetype)
• Trading/Exploration/Smuggling Focused
• English-speaking

General Philosophy
General Principles
• full spectrum – Exploration, Industry, and Military gameplay
• inclusive – room for folks from a wide variety of backgrounds, ages, cultures, experience
• business model with strong security/self-defense
• anti-griefing

Org Chars

cteristics
• large enough to be successful and compete in-game
• small enough that individual members matter
• well-organised
• a culture of skill and competency
• fun and enjoyable, a pleasant, interesting, exciting place to play with friends
• fair and reasonable management
• simple rule structure
• members have a voice in organization management
• open door leadership

Focus
Focus
• full spectrum of gameplay, including business activities, exploration, and fighting
• currently there is not a defined Racing Team, but this could be supported if desired
• full range of skills, from new players to highly experienced veterans
• balance of success and fun
• making in-game progress and friendships
Member Commitment level
Member Commitment Level
• real life is more important than the game
• play when you can
• play as you like
• its a game, not a job
• casual player friendly

Member Expectations

• participate in organization activity at your pace
• mutual respect and appropriate behavior
• represent the organization appropriately
• no elitist attitudes
• adult behavior, maturity
• resolve issues in a positive fashion, reduce drama level

Common Sensen

es
• organization structure is simple and straightforward
• policies are the minimum level necessary to achieve goals
• organised but not unnecessary complex or rigid
• individuals free to operate independently, organization operations follow defined guidelines
Organization Structureead
ership Structure
• simple and easy to understand
• work together through consensus wherever possible
• meritocracy – advancement in rank based on contribution to the organisation
• contribution, activity level, knowledge, and skill are valued
• low maintenance, designed to avoid officer burnout, spread out the workload, provide backups and folks to help out

Miscellaneous

• in it for the long-term – desire to be a pre-eminent organization when the game goes live
• acknowledge currently game is in alpha state with content droughts
• Star Citizen-focus, but provide support/acceptance of members enjoying other games

Charter

CHARTER
A Framework for Achieving Our Objectives

Zero Credibility stands as a beacon for ethical and professional standards, anchored by six core values:

1.Courage
2.Discipline
3.Respect for Others
4.Integrity
5.Loyalty
6.Selfless Commitment

In the vast expanse of the universe, Zero Credibility aspires to be a dominant force, leading the way in Exploration, Industry, Security, and its subsidiaries. These spheres form the foundation of our three Divisions, each helmed by a dedicated Council.

Exploration Division

Pioneering exploration, scientific endeavors, and information acquisition.
Industry Division

Managing logistics, resource harvesting, and trading, transforming resources into prosperity.
Military Division

Engaging in combat-related activities, including Tactical Fighters, Bombers, Marines, Search and Rescue, and more.
Subsidiary Division

(Access Level Required) Supporting various auxiliary tasks.
Division Responsibilities

Every member of the Zero Credibility Organization is expected to uphold our company’s by-laws. This includes:

Aligning all actions with our core values and company charter.
Ensuring that all commitments are honored, either through tangible results or open communication.
Active participation within our vibrant community.
Atmosphere

Our conduct reflects dignity, confidence, and logical reasoning, be it in business negotiations or social interactions. We promote a culture of mutual assistance without compromising our mission statement, manifesto, or charter.

Life Balance

Recognizing that our members have lives, families, responsibilities, and careers beyond the realm of video games, we embrace an ambitious yet understanding environment. While some roles, such as officer positions or competitive teams, may demand additional dedication, we appreciate the varied commitments of our player base.

Beyond Star Citizen

Zero Credibility extends beyond the borders of Star Citizen, evolving into a gaming community that connects people through our Discord Server. We are diversifying into a broader multi-gaming community, fostering unity among gamers.

Feel free to let me know if you’d like any further adjustments or have specific objectives for the charter.