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June 24th 2014
Making sure Star Citizen is truly immersive means putting a lot of work into the games interfaces. We knew that Arena Commander shouldn’t feel like a game… it should feel like you’re behind the controls of a top-of-the-line space fighter! Today’s WIP article shows you some of the work that went into getting the HUD exactly right. This piece originally appeared in the May issue of Jump Point. For more information about becoming a subscriber, click here.
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