Aegis Inquisitor - Made by the Community

Cinematic ship commercial for the UEE Advocacy Aegis Inquisitor.

8 months ago

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The Aegis Inquisitor was developed under close supervision of the UEE Advocacy during the controversial Messer regime. Its explicit purpose was to apprehend and extract political enemies and high value targets outside UEE controlled space where conventional forces could not operate. After the fall of the Messer regime the reformed Advocacy made the ship available for limited civilian use in cooperation with the Bounty Hunters Guild, where it became affectionately known as the "manta ray".

Imagine flying this ship into Pyro with Bounty Hunting Tier 2 coming out! This might be the last chance to make some noise for the Aegis Inquisitor. So leave an upvote on the Community Hub and Spectrum and share it with someone!

Spectrum (with concept images): Star Citizen: Aegis Inquisitor - Made by the Community

Reddit: Star Citizen: Aegis Inquisitor - Made by the Community

The Aegis Inquisitor comes in at about 51m long, 46m wide and 10m tall, comparable to the Crusader Mercury Star Runner. Currently fitted components are 1x s3 shield, 1x s3 power, 1x s3 cooler and 1x s2 quantum drive, all in places accessible for maintenance and swapping out components. Ship armaments consist of two pilot-controlled laser repeaters, and two wing-mounted remote turrets with distortion weapons, geared towards the pursuit of fleeing space and ground targets.

I created the Aegis Inquisitor in about 200 hours using StarFab and Blender to export game assets, Unreal Engine for putting together the ship and rendering cinematics and DaVinci Resolve for final editing.

Last modified by author 8 months ago

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