All ship flyby sounds in Star Citizen 3.17
HEADPHONES ON The sound design in Star Citizen is some of the absolute best in the industry with...
4 years ago
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HEADPHONES ON
The sound design in Star Citizen is some of the absolute best in the industry with the best examples of it's sound design coming from the unique sounds ship's play as they fly past the player. In the industry we call these sounds 'one-shots' as they play a single sound file after a certain condition is met to trigger the sound.
This video contains all current flyable ships in 3.17 with a surprise thrown in. Please note that the sounds are not 100% reproducible because the trigger conditions for each individual sound changes depending on the situation. For example, different sounds play when the ship is flying slower, faster, in space, in formation etc.
A few more caveats, I know some people will ask about the 350r. In our testing it sounded identical to the base 300i despite having a different engine. Also, no Idris or Bengal. The Bengal had zero sounds this Invictus and the Idris flew too slow by the AI to properly trigger any flyby one shots. Also no F7A since it is very tricky to snag those.
Special thanks to the crew of the Forgotten Heralds for helping me put this one together, RV2 boys o7
Last modified by 4 years ago

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