Three Buccaneers - 1920 x 1080

I was playing around with the Buccaneer holoviewer model in Autodesk Maya and attemped to map the...

10 years ago

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I was playing around with the Buccaneer holoviewer model in Autodesk Maya and attemped to map the concept textures. Afterwards I rendered the ships using a few different metal shaders and blended them with the first render. The UV-mapping needs a ton of improvement, probably I will cut up the ship in various parts for better control over the texturing. For the scene I wanted to have a general formation but not a conformed angle, focusing on showing various sides of the ships.

Last modified by 10 years ago

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