Using Depth of Field in Star Citizen Alpha 3.5
With Star Citizen alpha 3.5, the Depth of Field (DOF) blur effect within the Advanced Camera syst...
7 years ago
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With Star Citizen alpha 3.5, the Depth of Field (DOF) blur effect within the Advanced Camera system gets an update... and some bugs. This is a quick example of how I use Depth of Field and set the focal point using a combination of longitudinal offsets, focal length, mouse wheel zoom, and depth of field controls.
All footage was recorded in game by me in Star Citizen Alpha 3.5 on the PTU server within the sandbox "Universe" or "Stanton" game mode in 2560x1440.
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TEST Squadron Organization within Star Citizen http://robertsspaceindustries.com/orgs/TEST http://testsquadron.com/ "Test Squadron – Best Squadron"
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Song credit: Boulevard St Germain by Jahzzar http://freemusicarchive.org/music/Jahzzar/Paris_Lisboa/Boulevard_St_Germain and licensed under a Attribution-ShareAlike 3.0 license: http://creativecommons.org/licenses/by-sa/3.0/
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SYSTEM SPECS at time of recording:
CPU: i7-8700k RAM: Team-Vulcan 32GB (2 × 16GB) DDR4-2400 GRAPHICS: NVIDIA GeForce GTX 1080 Ti 11GB Primary Monitor: ViewSonic XG2700-4K 27" 60Hz IPS 4K UHD 2160p FreeSync Secondary monitor: 1920×1080 Asus something something MB: MSI – Z370 GAMING PRO CARBON OS: Windows 10 on its own SSD: 250 GB 850 EVO Star Citizen is on an Intel Optane 900P SSD 280 GBLast modified by 7 years ago

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