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Roberts Space Industries ®
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December 6th 2022

TheDJBuntin-CIG
TheDJBuntin-CIG
Date 7 hours ago
General Last Stand player Start count

Yepp! For 3.18 the required players for Last Stand has been changed from 6 to 4.

JakeAcappella-CIG
JakeAcappella-CIG
Date 14 hours ago
Announcements Bar Citizen World Tour - We're Coming to You!

Hey all! One last Bar Citizen to round out this year's tour...even though it's next year! We're coming to Colorado, details below! Denver, CO January 13, 2023 at 6pm...

Ulf-CIG
Skelting-CIG
Date 15 hours ago
General Galaxy Q&A?

We're aiming to publish the RSI Galaxy Q&A as a comm-link this Wednesday.

YogiKlatt_CIG
YogiKlatt-CIG
Date 23 hours ago
General Alpha 3.18 Patch Watch | Balancing Keys

Ballistics haven't changed at all, the shields have changed. In general ballistic shield penetration is something we wanted forever and it will happen eventually...

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 days ago
Ask The Devs Have you ever thought about "real" decoupled mode as a 3rd option or replacement ?

We can look into that. In general the gravity compensation is just an IFCS function that we can enable and disable on demand ... we just forced it on during decoupled...

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 days ago
Ask The Devs Have you ever thought about "real" decoupled mode as a 3rd option or replacement ?

Haha, it's still a "when" question, so I can't reply to it, sorry! :slightly_smiling_face:

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 days ago
Ask The Devs Have you ever thought about "real" decoupled mode as a 3rd option or replacement ?

With semi-decoupled do you mean the gravity compensation that is forced on when the landing gear is out in decoupled?

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 days ago
Ask The Devs Have you ever thought about "real" decoupled mode as a 3rd option or replacement ?

There are no plans to decrease the rotational speeds ... we're probably gonna increase them a bit more on the medium and heavy fighters in the future. But that's for...

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 days ago
General Alpha 3.18 Patch Watch | Balancing Keys

I didn't know about the camera controls, I'll double check those when I get a free second. It might be that the original implementation just missed the XML markup for...

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 days ago
General Alpha 3.18 Patch Watch | Balancing Keys

We are working on the vehicle weapon diversification but it won't be ready for 3.18. I can't comment on the multi-tool, that's for the weapons or actor teams.

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 days ago
General Alpha 3.18 Patch Watch | Balancing Keys

@Nazgul084, we're not removing any of the keybinds, we're just adding additional ones and changed some defaults. The normal cycle keybinds are still all there and...

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 days ago
General Alpha 3.18 Patch Watch | Balancing Keys

The updated aiming and gunnery system will come with new UI but that is still in the works and we're not ready to show it yet.

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 days ago
General Alpha 3.18 Patch Watch | Balancing Keys

Right now there is not a good use case for manual aim axes as you can slave the gimbals to either your yaw / pitch inputs or your head look direction which covers the...

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 days ago
General Alpha 3.18 Patch Watch | Balancing Keys

It's possible and depends on the available time. We'll likely be adding more "set state" bindings when we get to work on the specific systems. Right now I don't know...

JakeAcappella-CIG
JakeAcappella-CIG
Date 4 days ago
General 3:18 Wipe - Will we lose Rep

Hey folks! Just confirmed this morning that Alpha 3.18's wipe will indeed include items, wallet, and reputation, due to the deployment of Persistent Entity Streaming....

YogiKlatt_CIG
YogiKlatt-CIG
Date 4 days ago
Ask The Devs Have you ever thought about "real" decoupled mode as a 3rd option or replacement ?

We have the option to do full decoupled rotations in dev builds (and actually quantum boost rotational gameplay is fully decoupled), but we never activated it for the...

YogiKlatt_CIG
YogiKlatt-CIG
Date 4 days ago
General 3.18 - Working on a feature we already have

Because nobody had worked on the ATC for a while. IIRC think the ATC keybind was added about the same time as some related ATC bugs were fixed. It's not uncommon...

YogiKlatt_CIG
YogiKlatt-CIG
Date 4 days ago
Ask The Devs Do the devs ever answer any post here?

We do reply occasionally but quite often the same questions are asked again and again which is something we can't really keep up with. Also, there is a dev tracker...

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