I was surprised, but no, not that many. I went through Legatus pack - which in theory should have all in it and found only 3 skins that are missing for released...
It was brought up before by the community and it definitely affects the new user experience. But we not sure yet if we actually want to change it away as LALT+R is...
Actually, it is part of the same ticket.
It is actually a function to turn the CURRENT default behaviour off. Atm gravity compensation is e.g. active when you are in decoupled but have your landing gear out...
I wasn't directly involved in the sensor / ping design so I don't feel comfy answering that.
We will add a function which is called automatic gravity compensation in the future for just that.
True, you would not use the term "trim" for a throttle though which is why I want to avoid it.
I wondered about the same thing some time ago (as I have it too). As result there is an internal ticket about this matter. I have no idea when it will get addressed,...
Star Citizen Patch 3.21.0 Alpha Patch 3.21.0 has been released to the PTU, and is now available to test! Patch should now show: VERSION 3.21.0-PTU.8734135. It is...
Hello! We have put in a fix for the Nova Tank's tendency to slide with the slightest input and slide all over in general. However, this update may have fixed similar...
Some of us are already aces at respawning. Every time I pilot a ship I get a crash course.
Yes! Here's what you're looking for on Arena Commander, set the modes in the top left to Offline and Free Flight, then play with your bindings to your heart's content!
We should have something to say about ray tracing in the near future :slightly_smiling_face: A little sub-team of us have been working with a pre-release of the Vulkan...
I usually change my bindings to avoid hand movement as much as possible ... less hand strain this way :wink:
- Match target speed --> not sure if that still works, one for the checklist after Citizencon - Increase / Decrease cooler rate --> good legacy candidate to be removed...
The 3.20 release was a bit chaotic in that regards and that's my fault. The live department asked me for details on the bindings but frankly I just missed a lot of the...
LALT+C is will be used to swap relative and absolute throttle modes for MKBs ... so ... while we might have in live builds we will change bindings when master modes...
The relative throttle is a lot more flexible as it allows you more (well infinite) "sticky" settings than just full forward. We actually adding a couple of helper...