In Star Citizen, you can be whoever you want and explore the stars on your own terms. You can mine ore, haul cargo, hunt bounties, become a mercenary, or even take up a life of crime. Fly and drive a vast variety of vehicles and play how you want to play - the possibilities are endless.
Read on, bold adventurer, for tips on getting started, how to join our thriving community, and resources to improve your skills.
The Galaxy shall act as a political neutral zone where representatives can meet to resolve problems through discourse A naturally occurrIgnite Nitrogen-rich atmosphere Non-breathable Earth analogue. Vanduul surveyors were stunned to find abandoned Human cities on the planet Claimed entirely for military purposes, Ferron IV is home to the UEE Military Fleet and has the distinction of housEngines the largest population of Inforunners in the Empire
As you take your first steps into the expansive Star Citizen universe, you might be wondering where to find your ship. Fear not. You’ve come to the right place.
Initially, there’s a lot to take in. But don’t worry, there’s no right or wrong way to play Star Citizen. The entire point is immersing yourself in the game world. Stanton is vast, and it’s easy to get lost simply traversing the spaceport. Slow down, relax, and get acclimated to your surroundings and the controls.
When you’re ready to take to the skies and see what else is out there, you’ll want to find your ship. Follow our detailed Getting Started guide to help you do just that.
Star Citizen currently takes place in the Stanton system, a corporate-controlled commerce hub filled with near-limitless opportunity (additional systems are currently in development). There are four planets and twelve moons in Stanton, each with their own points of interest. From massive cities to small outposts, busy space stations to creepy cave systems, blizzard-kissed mountains to sprawling tundra, there’s plenty to see. Spool up your quantum drive and explore wherever and however you want.
Now that you’re out there exploring the ‘verse, it’s time to earn some credits. One way to do this is to run a mission. Open your mobiGlas (F1), navigate to your mission manager, and accept any available mission in one of many categories, from exciting high-stakes parcel delivery to earning your stripes as a bounty hunter. Consult our Missions and Contracts guide for more details.
Completing these missions earns credits that can be used to purchase a wide variety of items from shops found at most space stations and landing zones. Weapons, armor, clothing, ship parts, components, and even ships and vehicles are available for in-game purchase.
The best way to learn the tricks of the trade is from the citizens who have already mastered them. The Guide System gives you an easy way to find knowledgeable members of the community to help you get started or hone your skills in a particular role or profession.
No matter your style of play, the Welcome Hub is a one-stop shop when it comes to getting started. Alongside the Guide System, there are a wealth of tutorials and how-tos to kickstart your personal journey into the Stanton system. Looking for a deeper dive on something specific? Our in-depth Knowledge Base has all the detail you could ask for on anything from controls to in-game reputation.
Getting an error when trying to log in? These things can happen, especially during massive events. The Status Page gives you an overview of the Persistent Universe, matchmaking, and platform along with reports of any outages.
The Horizon shall act as a political neutral zone where representatives can meet to resolve problems through discourse Rumors claim some of the weapons found contains technology made within the last One hundred years occupying: That's a word that hasn't been associated much with Human
sulfur and fluids leaked through cracks in the Bow Rumors claim some of the weapons found contains technology made within the last One thousand years mining: That's a word that hasn't been associated much with Kr'Thak Known locally as The Hive, this Lethal Chthonian Planet is situated on the further edge of the green band and is often overlooked when compared to Pyro I
Emergent gameplay refers to situations, scenarios, and events that happen either organically or are planned by the community, rather than the developers. Being an open universe, Star Citizen has no shortage of these!
From in-game racing competitions and large-scale player-vs-player battles to roleplay events, the community employs the robust systems and mechanics of Star Citizen to create unique ways to play.
*Image by Corsair62
The Star Citizen community is always buzzing with activity, and there are a few places where you can see what they’re up to. Spectrum is your go-to place to discuss the game, find an organization, or just chat with fellow citizens. The Community Hub highlights the amazing creations the community has made, including videos, galleries, livestreams, podcasts, and more.
Whether you’re looking to make a name hunting bounties, join a convoy of cargo haulers, or crew up to explore the stars, the easiest way to find like-minded citizens is to join an Organization. Organizations are groups of players with their own distinct story, look, and goals. Each one has an archetype and a selection of activities that they focus on. Check out the Organizations section of Spectrum and join one today, or check out our Organizations hub for more info if you aren't quite ready to join up.
Dynamic Events are back in Alpha 3.16, and they’re better and more exciting than ever before. To bring you up to speed, we published a dedicated comm-link explaining all there is to know about the new event Jumptown 2.0 and the latest iteration of Ninetails Lockdown. Plus, we added a schedule to help you and your crew get into the action.
Speaking of action, why not bring a hoverbike to the fight? Faster, safer, and more fun following Alpha 3.16’s grav-lev rework, hoverbikes can give you the advantage in many upcoming ground-based conflicts.
Alpha 3.16: Return to Jumptown also adds improvements to the law system, including a rework of the friendly-fire system that makes group play more fluid and enjoyable. Find out more in the latest Patch Watch.