“I’d like to offer a toast, my friends, if I may. To Rogue Squadron, to the friends we’ve lost, the battles we’ve fought, and the utter fear our return will bring to our enemies.”
Originally formed in the early days of CIG’s crowd-funding campaign alongside such famed groups as Gold Wing and the Browncoats, we are a collection of PC Gamers and Star Citizens who adhere to a straighter moral standard when compared alongside most other gamers. Most of us have played the gauntlet of different games on the market and found them lacking the finesse and presentation we believe Star Citizen is going to bring to the table (so to speak). We aim to uphold a neutral-good attitude towards our interactions with players as the game goes into production and testing, and as such you can expect Rogue Squadron to be a friendly force to encounter in space. We seek to provide our members with a healthy community of active players to experience as a group the content the game will offer us.
We originally started with just a handful of like-minded pilots who met on the original, flawed, and difficult to navigate forum on the old CIG webpage (It really didn’t look this pretty back then!). We decided to proxy the literature driven idea of Rogue Squadron back then, to emulate in different context a group of freelance pilots who are out there defending players from those players who would like to engage in piracy or harassment, as well as to engage in cooperative PVE mission content. With most / all of our founders having played other online games before and having experienced multi-player raid scenarios before, we quickly developed plans to rocket into the to-be-determined story-arcs of SC’s PVE lore and campaign alongside our Pro-PVP anti-piracy agenda.
When the new website was launched and CIG started releasing information on their intentions for PVP, the inevitable piracy threads started popping up as often as stars in the night sky, and our name was brought up many times as some sort of beacon of light towards which individuals and small groups could look for protection in a dangerous universe, especially when it was made known that our civilian protection patrols would be completely free. We attracted a lot of attention and found many like minded people who have their own personal agendas, but want to work for a common goal and share the same morals. We may have far outgrown our original scope of size, but we think it’s a great thing, especially when we realize that all of these Rogues will be watching not only our backs out in space, but yours as well.
Fly safe, hope to see you soon!
We will have cooperative squadron missions, PVP and PVE events, exploration, commerce, and almost everything else available in the finished game supported and nurtured under our wings! Offering support for both casual and ‘hardcore gamer’ members with a variety of activities both solo and as a group or full squadron events, we welcome new members so long as their personal interests don’t conflict with the squadron’s rules.
We aren’t a generic catch-all band of flying aces, though. We do not and will not support or condone space piracy, raids, or the harassment of other pilots in the game universe. Our strongest roles will be in the support of the Star Citizen community in efforts towards anti-piracy, civilian protection from PVE events, and in patrolling space where the NPC UEE military security faction has little or no presence. We’re sort of like the Good Guy Space Vigilantes!
Here are some of our planned feature roles in the SC Universe:
• Squadron PVP & PVE Events
While favoring anti-piracy and civilian defense initiatives, R.S. will also host multiple dedicated combat wings for advanced PVE & PVP players.
• Cooperative Casual Play
Fly missions, run the trade lanes, explore, smuggle, or do anything else during your free time! You can fly solo, but as a Rogue, you don’t have to be alone in space and can frequently find a squadron member willing to fly as your wingman!
• Civilian Defense & Public Services
Fly cover for merchants, convoys, explorers, miners, and other civilians where UEE presence is scarce or null. R.S. plans to be a beneficiary service offering free civilian protection from the dangers of space piracy and alien activity during our patrols and expeditions.
• Military & Mercenary Contract Work
Get hired on with a group of Rogue Wingmen for special assignments performing mercenary work! Fly fighter cover for a carrier in a PVP engagement, take out an enemy Destroyer with your bombers, or scout a system on a reconnaissance commission!
• Search & Destroy Operations
Where heavy piracy is reported, R.S. will issue preemptive strike missions, seeking out pirate bases and carriers to liberate in an effort to help restore order and peace of mind to local populations.
• Exploration Initiatives
Fly deep space recon for your fellow Rogues, seeking out special one-off events in space, new jump points, and other hidden secrets. Perhaps your discovery could lead to a special event that brings the squadron to arms to help you!
• Mission Rewards Pooling
On all official squadron activities, participating members will share mission reward pools for anything non-automated by the universe servers! If we capture a ship or a hold full of gear that we don’t need and sell it off, enjoy your share of the proceeds! This is part of our effort to help our pilots keep their ships repaired and up to date with the best technology.
• Optional Content
All of this is for fun! Nobody is going to force you to come to any event if you’re busy with another activity or off on your own personal missions. Enjoy multiple tiers of squadron participation, tailored to suit different play styles.
OPERATIONAL POLICIES PUBLISHED RECORD
TIMESTAMP: 20:05:00 EST, 01/21/2014 (Parallel Earth Standard Time)
Code of Conduct and Rules of Engagement for Rogue Squadron Pilots, quoted from leader Corran Horn:
“We don’t have a lot of rules in Rogue Squadron. There are a few big ones that I like to enforce with the officers, though. The biggest one is about piracy, and the lack of tolerance within our ranks that we have for it. If a member is caught committing piracy, greifing another player without a damned good reason, or being a seriously unacceptable ass-hat at levels which shame the group as a whole by their actions, they will be punished. Piracy crimes within the squadron will carry immediate expulsion and forfeit of any personal resources stored with the squadron warehouse / storage units. Other forms of punishment can include suspension of compensation for patrol duties, omission from scheduled squadron events, and forfeit of reward from some cooperative reward-based activities.
Generally, I don’t expect any of that to ever come up. Our Squadron has been formed with the primary goal of fighting against piracy and protecting our fellow civilians out there. We make a point of patrolling for hostile pirate activity, not engaging in it.
Other points worth bringing up include allied organizations and hostile organizations. We encourage spending time with your friends if you have personal allies among other player organizations. Friendship is what communities like ours are based on, and in our case, it could mean more work opportunities for the squadron if one of your allied organizations needs an escort flight or requests a recon patrol in an area, or even needs help hauling freight. We’re all here to help each other out. That being said, if you are found and proven to have ties to illicit organizations involved in piracy, slave trade, and unwarranted raids of civilian property, you will be punished and expelled from our ranks.
We maintain a loose alliance with several different organizations, and we expect each other to offer aid to allies in need when they are seen.”
- More detailed, bullet style list will be prepared at another time.